Implemented dynamic playlists
[someplayer] / src / player / player.cpp
index 4670db3..7eecd0e 100644 (file)
@@ -7,51 +7,141 @@ using namespace SomePlayer::DataObjects;
 Player::Player(QObject *parent) :
     QObject(parent)
 {
-       _player = NULL;
+       _player = new Phonon::MediaObject(this);
+       _output = new Phonon::AudioOutput(Phonon::MusicCategory, this);
+       _player->setTickInterval(1000);
+       connect(_player, SIGNAL(stateChanged(Phonon::State,Phonon::State)), this, SLOT(_stateChanged(Phonon::State,Phonon::State)));
+       connect(_player, SIGNAL(tick(qint64)), this, SLOT(_tick(qint64)));
+       Phonon::createPath(_player, _output);
+       int seed = reinterpret_cast<int> (_player);
+       qsrand(seed);
+       _random = false;
+       _repeat = false;
 }
 
-void Player::setTrack(Track &track) {
-       _current_track = track;
-       _create_player();
-       emit stateChanged(PLAYER_LOADING);
+void Player::setTrackId(int id) {
+       _current = id;
+       if (!_history.isEmpty() && _history.top() != _current || _history.isEmpty()) {
+               _history.push(_current);
+       }
+       _track = _playlist.tracks().at(_current);
+       _set_source();
+       _state = PLAYER_LOADING;
+       emit stateChanged(_state);
 }
 
-void Player::play() {
-       if (_player) {
-               _player->play();
-               emit stateChanged(PLAYER_PLAYING);
+void Player::toggle() {
+       if (_state == PLAYER_PLAYING) { // pause
+               _player->pause();
+               _state = PLAYER_PAUSED;
+               emit stateChanged(_state);
+       } else { //play
+               play();
        }
 }
 
 void Player::stop() {
-       if (_player) {
-               _player->stop();
-               emit stateChanged(PLAYER_STOPPED);
-       }
+       _player->stop();
+       _state = PLAYER_STOPPED;
+       emit stateChanged(_state);
 }
 
-void Player::pause() {
-       if (_player) {
-               _player->pause();
-               emit stateChanged(PLAYER_PAUSED);
+void Player::next() {
+       int count = _playlist.tracks().count();
+       if (count == 0) {
+               stop(); // empty playlist
+               return;
+       }
+       _history.push(_current % count);
+       if (!_queue.isEmpty()) {
+               _current = _queue.dequeue();
+       } else {
+               if (_random) {
+                       _current = (count + (qrand()  + qrand() + qrand()) % count) % count;
+               } else {
+                       _current = _current + 1;
+               }
+       }
+       if (_random && _history.count() >= count && !_repeat ||
+               !_repeat && _current >= count) {
+               _history.clear();
+               stop();
+       } else {
+               _current %= count;
+               _track = _playlist.tracks().at(_current);
+               _set_source();
+               play();
        }
 }
 
-void Player::_create_player() {
-       if (_player) {
-               disconnect(_player, SIGNAL(stateChanged(Phonon::State,Phonon::State)), this, SLOT(_stateChanged(Phonon::State,Phonon::State)));
-               delete _player;
+void Player::_set_source() {
+       _player->setCurrentSource(Phonon::MediaSource(_track.source()));
+       emit trackChanged(_track);
+}
+
+void Player::prev() {
+       if (_history.count() > 0) {
+               _queue.push_front(_current);
+               _current = _history.pop();
+               _track = _playlist.tracks().at(_current);
        }
-       _player = Phonon::createPlayer(Phonon::MusicCategory, Phonon::MediaSource(_current_track.source()));
-       _player->setTickInterval(1000);
-       connect(_player, SIGNAL(stateChanged(Phonon::State,Phonon::State)), this, SLOT(_stateChanged(Phonon::State,Phonon::State)));
-       connect(_player, SIGNAL(tick(qint64)), this, SLOT(_tick(qint64)));
-       emit stateChanged(PLAYER_STOPPED);
+       _set_source();
+       play();
 }
 
 void Player::_stateChanged(Phonon::State newState, Phonon::State oldState) {
+       switch (newState) {
+       case Phonon::PlayingState:
+               if (_state == PLAYER_LOADING) {
+                       _state = PLAYER_PLAYING;
+                       emit stateChanged(_state);
+               }
+               break;
+       case Phonon::StoppedState:
+               break;
+       case Phonon::LoadingState:
+               break;
+       case Phonon::PausedState:
+               if (_state == PLAYER_PLAYING) {
+                       next();
+               } else if (_state == PLAYER_ERROR) {
+                       play();
+               }
+               break;
+       case Phonon::BufferingState:
+               break;
+       case Phonon::ErrorState:
+               _state = PLAYER_ERROR;
+               qDebug() << _player->errorString();
+               break;
+       }
 }
 
 void Player::_tick(qint64 ticks) {
-       emit tick(ticks/1000, _current_track.metadata().length());
+       int done = ticks/1000;
+       int all = _track.metadata().length();
+       emit tick(done, all);
+       if (done+2 == all) {
+               _track.setCount(_track.count()+1);
+               emit trackDone(_track);
+       }
+}
+
+void Player::setPlaylist(Playlist playlist) {
+       _playlist = playlist;
+       _history.clear();
+}
+
+void Player::seek(int s) {
+       _player->seek(s*1000);
+}
+
+void Player::play() {
+       _player->play();
+       _state = PLAYER_PLAYING;
+       emit stateChanged(_state);
+}
+
+void Player::enqueue(int id) {
+       _queue.enqueue(id);
 }