*
* Connection Manager
*
- * Copyright (C) 2007-2008 Intel Corporation. All rights reserved.
+ * Copyright (C) 2007-2009 Intel Corporation. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
struct connman_network {
struct connman_element element;
enum connman_network_type type;
+ enum connman_network_protocol protocol;
gboolean connected;
char *identifier;
char *path;
network->element.index = -1;
switch (type) {
+ case CONNMAN_NETWORK_TYPE_UNKNOWN:
+ case CONNMAN_NETWORK_TYPE_VENDOR:
+ network->element.subtype = CONNMAN_ELEMENT_SUBTYPE_UNKNOWN;
+ break;
+ case CONNMAN_NETWORK_TYPE_WIFI:
+ network->element.subtype = CONNMAN_ELEMENT_SUBTYPE_WIFI;
+ break;
case CONNMAN_NETWORK_TYPE_BLUETOOTH_PAN:
case CONNMAN_NETWORK_TYPE_BLUETOOTH_DUN:
network->element.subtype = CONNMAN_ELEMENT_SUBTYPE_BLUETOOTH;
case CONNMAN_NETWORK_TYPE_HSO:
network->element.subtype = CONNMAN_ELEMENT_SUBTYPE_CELLULAR;
break;
- default:
- network->element.subtype = CONNMAN_ELEMENT_SUBTYPE_UNKNOWN;
- break;
}
network->element.network = network;
}
/**
+ * connman_network_set_protocol:
+ * @network: network structure
+ * @protocol: network protocol
+ *
+ * Change protocol of network
+ */
+void connman_network_set_protocol(struct connman_network *network,
+ enum connman_network_protocol protocol)
+{
+ network->protocol = protocol;
+}
+
+/**
* connman_network_set_connected:
* @network: network structure
* @connected: connected state
if (connected == TRUE) {
struct connman_element *element;
+ enum connman_element_type type = CONNMAN_ELEMENT_TYPE_UNKNOWN;
+
+ switch (network->protocol) {
+ case CONNMAN_NETWORK_PROTOCOL_UNKNOWN:
+ return 0;
+ case CONNMAN_NETWORK_PROTOCOL_IP:
+ type = CONNMAN_ELEMENT_TYPE_DHCP;
+ break;
+ case CONNMAN_NETWORK_PROTOCOL_PPP:
+ type = CONNMAN_ELEMENT_TYPE_PPP;
+ break;
+ }
element = connman_element_create(NULL);
if (element != NULL) {
- element->type = CONNMAN_ELEMENT_TYPE_DEVICE;
- element->subtype = CONNMAN_ELEMENT_SUBTYPE_NETWORK;
+ element->type = type;
+ element->subtype = network->element.subtype;
element->index = network->element.index;
if (connman_element_register(element,
.remove = network_remove,
};
+static struct connman_storage network_storage = {
+ .name = "network",
+ .priority = CONNMAN_STORAGE_PRIORITY_LOW,
+};
+
int __connman_network_init(void)
{
DBG("");
connection = connman_dbus_get_connection();
+ if (connman_storage_register(&network_storage) < 0)
+ connman_error("Failed to register network storage");
+
return connman_driver_register(&network_driver);
}
connman_driver_unregister(&network_driver);
+ connman_storage_unregister(&network_storage);
+
dbus_connection_unref(connection);
}