#include <QDebug>
#include <QMouseEvent>
-#ifdef Q_WS_MAEMO_51
+#ifndef Q_WS_MAEMO_5
+ #include <QGLWidget>
+#endif // Q_WS_MAEMO_5
+
+#ifdef Q_WS_MAEMO_5
#include <QAbstractKineticScroller>
#endif // Q_WS_MAEMO_5
MapView::MapView(QWidget *parent) : QGraphicsView(parent)
{
- setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
- setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
-
-#ifdef Q_WS_MAEMO_51
- qDebug() << __PRETTY_FUNCTION__ << "QAbstractKineticScroller built in";
-
- QAbstractKineticScroller *scroller = this->property("kineticScroller")
- .value<QAbstractKineticScroller *>();
-
+/**
+ * Use OpenGL for desktop to gain some performance in map view.
+ * OpenGL can't be used in scratchbox.
+ */
+#ifndef Q_WS_MAEMO_5
+ setViewport(new QGLWidget);
+#endif // !Q_WS_MAEMO_5
+
+/**
+ * Use kinetic scrolling for Maemo5 and QGraphicsViews drag mode
+ * ScrollHandDrag for other environments
+ */
+#ifdef Q_WS_MAEMO_5
+ QAbstractKineticScroller *scroller = property("kineticScroller")
+ .value<QAbstractKineticScroller *>();
if (scroller)
scroller->setEnabled(true);
+#else
+ setDragMode(QGraphicsView::ScrollHandDrag);
#endif // Q_WS_MAEMO_5
+
+ setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
+ setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
}
void MapView::setZoomLevel(int zoomLevel)
{
- m_zoomTargetScale = pow(2, zoomLevel - MAX_ZOOM_LEVEL);
+ m_zoomTargetScale = pow(2, zoomLevel - MAX_MAP_ZOOM_LEVEL);
m_zoomScaleDelta = (m_zoomTargetScale - currentScale()) / (ZOOM_FPS * ZOOM_TIME);
startTimer(1000/ZOOM_FPS);
return currentTransform.m11();
}
-void MapView::mouseMoveEvent(QMouseEvent *event)
+void MapView::scrollContentsBy (int dx, int dy)
{
- m_scenePosition += m_mousePosition - mapToScene(event->pos());
+// qDebug() << __PRETTY_FUNCTION__;
- emit viewScrolled(m_scenePosition);
- //qDebug() << __PRETTY_FUNCTION__ << "m_scenePosition" << m_scenePosition;
+ QGraphicsView::scrollContentsBy(dx, dy);
- m_mousePosition = mapToScene(event->pos());
+ QPoint centerInScene = mapToScene(frameRect().center()).toPoint();
+// qDebug() << __PRETTY_FUNCTION__ << "centerInScene:" << centerInScene;
+ emit viewScrolled(centerInScene);
}
-void MapView::mousePressEvent(QMouseEvent *event)
-{
- m_mousePosition = mapToScene(event->pos());
- m_scenePosition = mapToScene(width() / 2 - 1, height() / 2 - 1);
-}
-
-
-void MapView::centerToSceneCoordinates(QPointF sceneCoordinate)
+void MapView::centerToSceneCoordinates(QPoint sceneCoordinate)
{
- //qDebug() << __PRETTY_FUNCTION__ << "sceneCoordinate" << sceneCoordinate;
+// qDebug() << __PRETTY_FUNCTION__ << "sceneCoordinate" << sceneCoordinate;
centerOn(sceneCoordinate);
}
void MapView::resizeEvent(QResizeEvent *event)
{
- qDebug() << "Resize event: " << event->size();
+ //qDebug() << "Resize event: " << event->size();
emit viewResized(event->size());
}