#include "friendlocationitem.h"
#include "user/user.h"
+class FriendItemsHandler;
+
/**
* @brief Map engine
*
******************************************************************************/
private:
QPoint m_centerTile; ///< Current center tile
+ FriendItemsHandler *m_friendItemsHandler;
MapFetcher *m_mapFetcher; ///< Fetcher for map tiles
MapScene *m_mapScene; ///< Scene for map tiles
MapZoomPanel *m_mapZoomPanel; ///< Toolbar for zoom buttons