m_mapScene->addItem(m_mapZoomPanel);
connect(m_mapZoomPanel, SIGNAL(zoomInPressed()), this, SLOT(zoomIn()));
connect(m_mapZoomPanel, SIGNAL(zoomOutPressed()), this, SLOT(zoomOut()));
+
+ m_ownLocation = new OwnLocationItem();
+ m_mapScene->addItem(m_ownLocation);
}
void MapEngine::init()