connect(this, SIGNAL(friendsLocationsReady(QList<User*>&)),
m_friendItemsHandler, SLOT(friendListUpdated(QList<User*>&)));
- connect(this, SIGNAL(friendImageReady(User*)),
- m_friendItemsHandler, SLOT(friendImageReady(User*)));
+ connect(this, SIGNAL(friendImageReady(QString,QPixmap)),
+ m_friendItemsHandler, SLOT(friendImageReady(QString,QPixmap)));
connect(this, SIGNAL(friendsLocationsReady(QList<User*>&)),
this, SLOT(friendsPositionsUpdated()));