#include <QMainWindow>
#include <QGraphicsScene>
+#include <QTimer>
namespace Ui {
class MainWindow;
void about();
void adjustFreq();
void orientationChanged();
- void setAutoRotaion();
void refresh();
+ void setAutoRotaion();
+ void setSmartReflex();
private:
Ui::MainWindow *ui;
- QGraphicsScene *scene;
- QString readScalingFile( QString scaling_file );
- int getCurFreq();
+ int callHelper( QString action, QString param );
+ QString getCPUTemp();
int getMaxFreq();
int getMinFreq();
int getScalingFreq( int step );
QString getScalingGovernor();
- int getScalingSteps();
int getScalingStep( int freq );
+ int getScalingSteps();
+ int getSmartReflexState();
+ QString readSysFile( QString sys_file );
+ //! the timer for refreshing the UI
+ QTimer *refreshTimer;
+ //! the QGraphicsScene will contain the large chip icon displayed in the UI
+ QGraphicsScene *scene;
bool usePortrait();
};