connect(_player_form, SIGNAL(clearPlaylist()), this, SLOT(_clear_current_playlist()));
connect(ui->actionSetTimer, SIGNAL(triggered()), this, SLOT(_set_timer()));
connect(ui->actionEqualizer, SIGNAL(triggered()), this, SLOT(_equalizer()));
+ connect(ui->actionOnlineHelp, SIGNAL(triggered()), _about_form, SLOT(onlineHelp()));
connect(_library, SIGNAL(done()), _library_form, SLOT(refresh()));
connect(_player_form, SIGNAL(refreshLibrary()), _library_form, SLOT(refresh()));
connect(_manage_library_form, SIGNAL(refreshLibrary()), _library_form, SLOT(refresh()));
}
void MainWindow::_clear_current_playlist() {
+ CONFIRM_ACTION(this, tr("Clear playlist?"))
Playlist playlist = _library->getCurrentPlaylist();
playlist.clear();
_library->saveCurrentPlaylist(playlist);