protected slots:
void onBackendUpdateStarted(void);
- void onBackendUpdateFinished(void);
+ void onBackendUpdateFinished(int error);
void onMatchAdded(Match* match);
void onScoreChange();
- void onMatchStateChanged(Match::MatchState state);
+ void onMatchStateChanged(Match::MatchState);
private:
- Phonon::MediaObject *m_mediaObject;
- Phonon::AudioOutput *m_audioOutput;
+ Phonon::MediaObject *m_mediaObject_tor;
+ Phonon::MediaObject *m_mediaObject_pfeife;
+ Phonon::AudioOutput *m_audioOutput_tor;
+ Phonon::AudioOutput *m_audioOutput_pfeife;
+
MatchDayBackend* m_backend;
MatchDayModel* m_datamodel;
ScoreTable* m_scoretbl;