m_gps = new GPSPosition(this);
// build SituareService
- m_situareService = new SituareService(this);
+ m_situareService = new SituareService(m_networkAccessManager,
+ new ImageFetcher(m_networkAccessManager, this), this);
// build FacebookAuthenticator
m_facebookAuthenticator = new FacebookAuthentication(this);
GeoCoordinate(topRightSceneCoordinate));
}
+void SituareEngine::requestSendMessage(const QString &receiverId, const QString &message,
+ bool addCoordinates)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+
+ if (addCoordinates)
+ m_situareService->sendMessage(receiverId, message, m_mapEngine->centerGeoCoordinate());
+ else
+ m_situareService->sendMessage(receiverId, message);
+}
+
+
void SituareEngine::routeParsed(Route &route)
{
qDebug() << __PRETTY_FUNCTION__;
if (!guid.isEmpty())
m_ui->showContactDialog(guid);
else
- m_ui->buildInformationBox(tr("Unable to find contact.\nYou must have Facebook "
- "chat account to be able to open contact dialog."), true);
+ m_ui->buildInformationBox(tr("Unable to find contact.\nAdd Facebook IM "
+ "account from Conversations to use this feature."), true);
+}
+
+void SituareEngine::showMessageDialog(const QPair<QString, QString> &receiver)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+
+ m_ui->showMessageDialog(receiver);
}
void SituareEngine::signalsFromFacebookAuthenticator()
connect(m_ui, SIGNAL(enableAutomaticLocationUpdate(bool, int)),
this, SLOT(enableAutomaticLocationUpdate(bool, int)));
+ connect(m_ui, SIGNAL(addTags(QStringList)),
+ m_situareService, SLOT(addTags(QStringList)));
+
+ connect(m_ui, SIGNAL(removeTags(QStringList)),
+ m_situareService, SLOT(removeTags(QStringList)));
+
// signals from user info tab
connect(m_ui, SIGNAL(refreshUserData()),
this, SLOT(refreshUserData()));
connect(m_ui, SIGNAL(centerToCoordinates(GeoCoordinate)),
m_mapEngine, SLOT(centerToCoordinates(GeoCoordinate)));
+ connect(m_ui, SIGNAL(requestPopularTags()),
+ m_situareService, SLOT(fetchPopularTags()));
+
// routing signal from friend list tab & search location tab
connect(m_ui, SIGNAL(routeTo(const GeoCoordinate&)),
this, SLOT(routeTo(const GeoCoordinate&)));
connect(m_ui, SIGNAL(draggingModeTriggered()),
this, SLOT(draggingModeTriggered()));
- // signal from search location dialog
+ // signal from search search dialogs
connect(m_ui, SIGNAL(searchForLocation(QString)),
this, SLOT(locationSearch(QString)));
+ connect(m_ui, SIGNAL(requestSearchPeopleByTag(QString)),
+ m_situareService, SLOT(searchPeopleByTag(QString)));
+
// signals from meet people panel
connect(m_ui, SIGNAL(requestInterestingPeople()),
this, SLOT(requestInterestingPeople()));
- // signal from friend list panel
- connect(m_ui, SIGNAL(requestContactDialog(const QString &)),
- this, SLOT(showContactDialog(const QString &)));
+ connect(m_ui, SIGNAL(requestMessageDialog(QPair<QString, QString>)),
+ this, SLOT(showMessageDialog(QPair<QString, QString>)));
+
+ connect(m_ui, SIGNAL(sendMessage(QString,QString,bool)),
+ this, SLOT(requestSendMessage(QString,QString,bool)));
+
+ // signals from message panel
+ connect(m_ui, SIGNAL(requestMessages()),
+ m_situareService, SLOT(fetchMessages()));
+
+ connect(m_ui, SIGNAL(requestRemoveMessage(QString)),
+ m_situareService, SLOT(removeMessage(QString)));
}
void SituareEngine::signalsFromMapEngine()
connect(m_situareService, SIGNAL(userDataChanged(User*, QList<User*>&)),
this, SLOT(userDataChanged(User*, QList<User*>&)));
- connect(m_situareService, SIGNAL(updateWasSuccessful()),
- this, SLOT(updateWasSuccessful()));
+ connect(m_situareService, SIGNAL(updateWasSuccessful(SituareService::SuccessfulMethod)),
+ this, SLOT(updateWasSuccessful(SituareService::SuccessfulMethod)));
- connect(m_situareService, SIGNAL(updateWasSuccessful()),
+ connect(m_situareService, SIGNAL(updateWasSuccessful(SituareService::SuccessfulMethod)),
m_ui, SIGNAL(clearUpdateLocationDialogData()));
- connect(m_situareService, SIGNAL(interestingPeopleReceived(QList<User>&)),
- m_ui, SIGNAL(interestingPeopleReceived(QList<User>&)));
+ connect(m_situareService, SIGNAL(interestingPeopleReceived(QList<User>&,QList<User>&)),
+ m_ui, SIGNAL(interestingPeopleReceived(QList<User>&,QList<User>&)));
- connect(m_situareService, SIGNAL(notificationsReceived(QList<Notification*>&)),
- m_ui, SIGNAL(notificationsReceived(QList<Notification*>&)));
+ connect(m_situareService, SIGNAL(messagesReceived(QList<Message>&, QList<Message> &)),
+ m_ui, SIGNAL(messagesReceived(QList<Message>&, QList<Message>&)));
+
+ connect(m_situareService, SIGNAL(popularTagsReceived(QHash<QString,QString>&)),
+ m_ui, SIGNAL(popularTagsReceived(QHash<QString,QString>&)));
}
void SituareEngine::startAutomaticUpdate()
setPowerSaving(!isMainWindow);
}
-void SituareEngine::updateWasSuccessful()
+void SituareEngine::updateWasSuccessful(SituareService::SuccessfulMethod successfulMethod)
{
- qDebug() << __PRETTY_FUNCTION__;
+ qWarning() << __PRETTY_FUNCTION__;
- if (m_networkAccessManager->isConnected())
- m_situareService->fetchLocations();
- else
+ if (m_networkAccessManager->isConnected()) {
+ if (successfulMethod == SituareService::SuccessfulUpdateLocation)
+ m_situareService->fetchLocations();
+ else if ((successfulMethod == SituareService::SuccessfulRemoveMessage) ||
+ (successfulMethod == SituareService::SuccessfulSendMessage))
+ m_situareService->fetchMessages();
+ else if ((successfulMethod == SituareService::SuccessfulAddTags) ||
+ (successfulMethod == SituareService::SuccessfulRemoveTags))
+ m_situareService->fetchLocations();
+ } else {
error(ErrorContext::NETWORK, QNetworkReply::UnknownNetworkError);
+ }
}
void SituareEngine::userDataChanged(User *user, QList<User *> &friendsList)