Destroy login browser after successfully logged in
[situare] / src / engine / engine.cpp
index 9e21ea7..bb9a7a1 100644 (file)
@@ -29,7 +29,9 @@
 
 #include "application.h"
 #include "common.h"
+#include "contactmanager.h"
 #include "../error.h"
+#include "ui/facebookloginbrowser.h"
 #include "facebookservice/facebookauthentication.h"
 #include "gps/gpsposition.h"
 #include "map/mapengine.h"
@@ -132,6 +134,12 @@ SituareEngine::SituareEngine()
 
     m_mce = new MCE(this);
     connect(m_mce, SIGNAL(displayOff(bool)), this, SLOT(setPowerSaving(bool)));
+
+    m_contactManager = new ContactManager(this);
+    m_contactManager->requestContactGuids();
+
+    ///< @todo just for testing the login browser
+    login();
 }
 
 SituareEngine::~SituareEngine()
@@ -357,6 +365,28 @@ void SituareEngine::locationSearch(QString location)
         m_geocodingService->requestLocation(location);
 }
 
+void SituareEngine::login()
+{
+    qWarning() << __PRETTY_FUNCTION__;
+
+    FacebookLoginBrowser *browser = m_ui->buildFacebookLoginBrowser();
+
+    connect(browser, SIGNAL(loadFinished(bool)),
+            m_facebookAuthenticator, SLOT(loadFinished(bool)));
+
+    connect(browser, SIGNAL(urlChanged(QUrl)),
+            m_facebookAuthenticator, SLOT(urlChanged(QUrl)));
+
+    browser->load(QUrl("https://graph.facebook.com/oauth/authorize?client_id=4197c64da2fb6b927236feaea32d7d81&redirect_uri=http://www.facebook.com/connect/login_success.html&display=touch&type=user_agent"));
+}
+
+void SituareEngine::loggedIn()
+{
+    qWarning() << __PRETTY_FUNCTION__;
+
+    m_ui->destroyFacebookLoginBrowser();
+}
+
 void SituareEngine::loginActionPressed()
 {
     qDebug() << __PRETTY_FUNCTION__;
@@ -567,6 +597,19 @@ void SituareEngine::setPowerSaving(bool enabled)
         m_mapEngine->setAutoCentering(!enabled);
 }
 
+void SituareEngine::showContactDialog(const QString &facebookId)
+{
+    qDebug() << __PRETTY_FUNCTION__;
+
+    QString guid = m_contactManager->contactGuid(facebookId);
+
+    if (!guid.isEmpty())
+        m_ui->showContactDialog(guid);
+    else
+        m_ui->buildInformationBox(tr("Unable to find contact.\nAdd Facebook IM "
+                                     "account from Conversations to use this feature."), true);
+}
+
 void SituareEngine::signalsFromFacebookAuthenticator()
 {
     qDebug() << __PRETTY_FUNCTION__;
@@ -588,6 +631,9 @@ void SituareEngine::signalsFromFacebookAuthenticator()
 
     connect(m_facebookAuthenticator, SIGNAL(loginUsingCookies()),
             m_ui, SLOT(loginUsingCookies()));
+
+    connect(m_facebookAuthenticator, SIGNAL(loggedIn(QString)),
+            this, SLOT(loggedIn()));
 }
 
 void SituareEngine::signalsFromGeocodingService()
@@ -685,6 +731,9 @@ void SituareEngine::signalsFromMainWindow()
             m_mapEngine,
             SLOT(showMapArea(const GeoCoordinate&, const GeoCoordinate&)));
 
+    connect(m_ui, SIGNAL(searchHistoryItemClicked(QString)),
+            this, SLOT(locationSearch(QString)));
+
     // signals from routing tab
     connect(m_ui, SIGNAL(clearRoute()),
             m_mapEngine, SLOT(clearRoute()));
@@ -702,6 +751,10 @@ void SituareEngine::signalsFromMainWindow()
     // signal from search location dialog
     connect(m_ui, SIGNAL(searchForLocation(QString)),
             this, SLOT(locationSearch(QString)));
+
+    // signal from friend list panel
+    connect(m_ui, SIGNAL(requestContactDialog(const QString &)),
+            this, SLOT(showContactDialog(const QString &)));
 }
 
 void SituareEngine::signalsFromMapEngine()
@@ -806,7 +859,6 @@ void SituareEngine::userDataChanged(User *user, QList<User *> &friendsList)
     qDebug() << __PRETTY_FUNCTION__;
 
     m_ui->toggleProgressIndicator(false);
-    m_ui->showPanels();
 
     emit userLocationReady(user);
     emit friendsLocationsReady(friendsList);