connect(m_ui, SIGNAL(searchForLocation(QString)),
this, SLOT(locationSearch(QString)));
+
+ connect(m_ui, SIGNAL(locationItemClicked(GeoCoordinate&,GeoCoordinate&)),
+ m_mapEngine, SLOT(locationItemClicked(GeoCoordinate&,GeoCoordinate&)));
}
void SituareEngine::signalsFromMapEngine()