connect(m_ui, SIGNAL(statusUpdate(QString,bool)), this, SLOT(requestUpdateLocation(QString,bool)));
connect(m_situareService, SIGNAL(error(QString)), this, SLOT(error(QString)));
+ connect(m_situareService, SIGNAL(userDataChanged(User*,QList<User*>&)), m_ui,
+ SIGNAL(userDataChanged(User*,QList<User*>&)));
+
+ connect(m_ui, SIGNAL(refreshUserData()), this, SLOT(refreshUserData()));
+
start();
}
m_situareService->updateLocation(coordinates, status, publish);
}
-void SituareEngine::updateFriendsList()
+void SituareEngine::refreshUserData()
{
qDebug() << __PRETTY_FUNCTION__;
- //code here
+
+ m_situareService->fetchLocations();
}