Hole(int num, QString &par, QString &hcp);
QDomElement toElement(QDomDocument doc);
QString getShots();
+ void setShots(QString& shots);
QString getHcp();
QString getPar();
void dump();
}
QDomElement toElement(QDomDocument doc);
+ int update(QVector<QString> scores);
void addHole(Hole *iHole);
QString getScore(int i) const;
QString getTotal(int what) const;