+/**************************************************************************
+ Ghosts Overboard - a game for Maemo 5
+
+ Copyright (C) 2011 Heli Hyvättinen
+
+ This file is part of Ghosts Overboard
+
+ Ghosts Overboard is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+**************************************************************************/
+
#ifndef SHIP_H
#define SHIP_H
class Ship : public OrientationControlledGraphicsPixmapObject
{
- Q_OBJECT
+
+ Q_OBJECT
public:
- explicit Ship(QPixmap pixmap = 0, QGraphicsItem *parent = 0);
+ explicit Ship(QList<QPixmap> pixmapList, QGraphicsItem *parent = 0);
signals:
/*! Emitted when a ghost is hit */
void pickingGhost(QGraphicsItem* pGhost);
+
+
/*! Emitted when ghosts fall over board */
void droppingGhosts (int ghosts);
public slots:
+ void dropAllGhosts();
+
+ void setVibrationActivate(bool on);
+
protected:
protected:
bool handleCollisions();
+ void updateShipImage();
+
int ghostsAboard_;
+ QList<QPixmap> shipImages_;
+
+ bool vibrationActive_;
+
};