_checks[C_UpdateOnGSM] = settings.value ("checks/updateOnGSM", _checks[C_UpdateOnGSM]).toBool ();
_checks[C_UpdateWhenLocked] = settings.value ("checks/updateWhenLocked", _checks[C_UpdateWhenLocked]).toBool ();
- loadCities (&settings);
+ // Do we really need to cache cities?
+ // loadCities (&settings);
_updateIntervalIndex = minutes2IntervalIndex (settings.value ("updateInterval", intervalIndex2Minutes (_updateIntervalIndex)).toInt ());
}
settings.setValue ("updateInterval", intervalIndex2Minutes (_updateIntervalIndex));
- saveCities (&settings);
+// saveCities (&settings);
}
setCheck (C_UpdateWhenLocked, true);
_updateIntervalIndex = 3;
+
+ // languages
+ _langIndex = 0;
+ _langs.append (Language (QString (""), tr ("System")));
+ _langs.append (Language (QString ("en"), tr ("English")));
+ _langs.append (Language (QString ("ru"), tr ("Russian")));
}