onStatusChanged:
{
if (status == PageStatus.Activating)
- wrappedClocksWidget.startGame(timeControl,whiteInitialTime,whiteAdditionalTime,whiteTurnsPerAddition,blackInitialTime,blackAdditionalTime,blackTurnsPerAddition)
+ wrappedClocksWidget.startGame(timeControl,whiteInitialTime,whiteAdditionalTime,whiteTurnsPerAddition,blackInitialTime,blackAdditionalTime,blackTurnsPerAddition)
}
property bool appActive: applicationActive
onAppActiveChanged:
{
if (appActive == false)
+ {
wrappedClocksWidget.pause()
+ pauseButton.visible = false
+ }
}
tools: ToolBarLayout