#include "configdialog.h"
#include "aboutdialog.h"
#include "accountdialog.h"
+ #include "appsettings.h"
//#include "vlcstatus.h"
PlayerMainWindow::PlayerMainWindow(QWidget *parent) :
connect(ui->actionAbout,SIGNAL(triggered()),this,SLOT(showAbout()));
connect(ui->actionPortrait,SIGNAL(triggered()),this,SLOT(setPortrait()));
connect(ui->actionLandscape,SIGNAL(triggered()),this,SLOT(setLandscape()));
+ connect(ui->actionAutoRotate,SIGNAL(triggered()),this,SLOT(setAutoRotate()));
connect(ui->playlistButton,SIGNAL(clicked()),mPlayListMainWindow,SLOT(show()));
connect(ui->playlistButton,SIGNAL(clicked()),mPlayListMainWindow,SLOT(showPlayList()));
connect(ui->browseButton,SIGNAL(clicked()),mBrowserMainWindow,SLOT(show()));
void PlayerMainWindow::setPortrait()
{
- this->setAttribute(Qt::WA_Maemo5PortraitOrientation, true);
+ #if defined(Q_WS_S60) || defined(Q_WS_MAEMO_5)
+ AppSettings::setOrientation(PORTRAIT);
+ this->setAttribute(Qt::WA_Maemo5PortraitOrientation, true);
+ #endif
}
void PlayerMainWindow::setLandscape()
{
- this->setAttribute(Qt::WA_Maemo5LandscapeOrientation, true);
+ #if defined(Q_WS_S60) || defined(Q_WS_MAEMO_5)
+ AppSettings::setOrientation(LANDSCAPE);
+ this->setAttribute(Qt::WA_Maemo5LandscapeOrientation, true);
+ #endif
}
void PlayerMainWindow::setAutoRotate()
{
- this->setAttribute(Qt::WA_Maemo5AutoOrientation, true);
+ #if defined(Q_WS_S60) || defined(Q_WS_MAEMO_5)
+ AppSettings::setOrientation(AUTO_ROTATE);
+ this->setAttribute(Qt::WA_Maemo5AutoOrientation, true);
+ #endif
}
void PlayerMainWindow::orientationChanged() {
// rebuild display layout
// retrieve album art
mHasImage = false;
- mPlayListMainWindow->requestPlayList();
+ QTimer::singleShot(500, mPlayListMainWindow, SLOT(requestPlayList()));
}
// Update the buttons on the playlist window
if (NULL != this->mPlayListMainWindow) {
void PlayerMainWindow::setCoverArtFromPixmap(QPixmap image) {
mHasImage = true;
ui->labelArtLandscape->setPixmap(image.scaledToHeight(120, Qt::SmoothTransformation));
- ui->labelArtPortrait->setPixmap(image.scaledToHeight(310, Qt::SmoothTransformation));
+ ui->labelArtPortrait->setPixmap(image.scaledToHeight(320, Qt::SmoothTransformation));
if (mIsLandscape) {
ui->labelArtPortrait->setVisible(false);
ui->labelArtLandscape->setVisible(true);