+/**************************************************************************
+ Ghosts Overboard - a game for Maemo 5
+
+ Copyright (C) 2011 Heli Hyvättinen
+
+ This file is part of Ghosts Overboard
+
+ Ghosts Overboard is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+**************************************************************************/
+
+
#include "orientationcontrolledgraphicspixmapobject.h"
#include <QDebug>
#include <QGraphicsScene>
void OrientationControlledGraphicsPixmapObject::startMoving()
{
rotationSensor_.start();
- qDebug() << "started the sensor";
- qDebug() << rotationSensor_.isActive();
+// qDebug() << "started the sensor";
+// qDebug() << rotationSensor_.isActive();
}
void OrientationControlledGraphicsPixmapObject::stopMoving()
{
rotationSensor_.stop();
- qDebug () << "trying to stop the sensor";
+// qDebug () << "trying to stop the sensor";
}
void OrientationControlledGraphicsPixmapObject::readRotationSensor()
setX(qBound(sceneRectangle.left(),newx,sceneRectangle.right()-pixmap().width()));
setY(qBound(sceneRectangle.top(),newy,sceneRectangle.bottom()-pixmap().height()));
- QList<QGraphicsItem*> collidesList = collidingItems();
- if (!collidesList.isEmpty())
+
+ //handle collisions and move back to the original position if false returned
+
+ if (handleCollisions() == false)
{
- qDebug() << collidesList.at(0)->data(0);
- if (collidesList.at(0)->data(0) == "rock")
- {
- setX(oldx);
- setY(oldy);
- }
+ setX(oldx);
+ setY(oldy);
}
}
-void OrientationControlledGraphicsPixmapObject::setBoundaries(QRectF boundaryrect)
-{
- boundaryrect_ = boundaryrect;
-
-}
-
-void OrientationControlledGraphicsPixmapObject::setObstacles(int key, QList<QVariant> values)
+bool OrientationControlledGraphicsPixmapObject::handleCollisions()
{
- obstacleKey_ = key;
- obstacleValues_ = values;
+ return true;
}
-
-