#include "vl.h"
#define PL110_CR_EN 0x001
+#define PL110_CR_BGR 0x100
#define PL110_CR_BEBO 0x200
#define PL110_CR_BEPO 0x400
#define PL110_CR_PWR 0x800
int first, last = 0;
int dirty, new_dirty;
int i;
+ int bpp_offset;
if (!pl110_enabled(s))
return;
-
+
switch (s->ds->depth) {
case 0:
return;
fprintf(stderr, "pl110: Bad color depth\n");
exit(1);
}
+ if (s->cr & PL110_CR_BGR)
+ bpp_offset = 0;
+ else
+ bpp_offset = 18;
+
if (s->cr & PL110_CR_BEBO)
- fn = fntable[s->bpp + 6];
+ fn = fntable[s->bpp + 6 + bpp_offset];
else if (s->cr & PL110_CR_BEPO)
- fn = fntable[s->bpp + 12];
+ fn = fntable[s->bpp + 12 + bpp_offset];
else
- fn = fntable[s->bpp];
-
+ fn = fntable[s->bpp + bpp_offset];
+
src_width = s->cols;
switch (s->bpp) {
case BPP_1: