#ifndef SOFTFLOAT_H
#define SOFTFLOAT_H
+#if defined(HOST_SOLARIS) && defined(NEEDS_LIBSUNMATH)
+#include <sunmath.h>
+#endif
+
#include <inttypes.h>
#include "config.h"
| implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
| to the same as `int'.
*----------------------------------------------------------------------------*/
-typedef char flag;
+typedef uint8_t flag;
typedef uint8_t uint8;
typedef int8_t int8;
typedef int uint16;
| Routine to raise any or all of the software IEC/IEEE floating-point
| exception flags.
*----------------------------------------------------------------------------*/
-void float_raise( signed char STATUS_PARAM);
+void float_raise( int8 flags STATUS_PARAM);
/*----------------------------------------------------------------------------
| Software IEC/IEEE integer-to-floating-point conversion routines.
float128 int32_to_float128( int STATUS_PARAM );
#endif
float32 int64_to_float32( int64_t STATUS_PARAM );
+float32 uint64_to_float32( uint64_t STATUS_PARAM );
float64 int64_to_float64( int64_t STATUS_PARAM );
+float64 uint64_to_float64( uint64_t STATUS_PARAM );
#ifdef FLOATX80
floatx80 int64_to_floatx80( int64_t STATUS_PARAM );
#endif
float32 float32_div( float32, float32 STATUS_PARAM );
float32 float32_rem( float32, float32 STATUS_PARAM );
float32 float32_sqrt( float32 STATUS_PARAM );
-char float32_eq( float32, float32 STATUS_PARAM );
-char float32_le( float32, float32 STATUS_PARAM );
-char float32_lt( float32, float32 STATUS_PARAM );
-char float32_eq_signaling( float32, float32 STATUS_PARAM );
-char float32_le_quiet( float32, float32 STATUS_PARAM );
-char float32_lt_quiet( float32, float32 STATUS_PARAM );
-char float32_compare( float32, float32 STATUS_PARAM );
-char float32_compare_quiet( float32, float32 STATUS_PARAM );
-char float32_is_signaling_nan( float32 );
+int float32_eq( float32, float32 STATUS_PARAM );
+int float32_le( float32, float32 STATUS_PARAM );
+int float32_lt( float32, float32 STATUS_PARAM );
+int float32_eq_signaling( float32, float32 STATUS_PARAM );
+int float32_le_quiet( float32, float32 STATUS_PARAM );
+int float32_lt_quiet( float32, float32 STATUS_PARAM );
+int float32_compare( float32, float32 STATUS_PARAM );
+int float32_compare_quiet( float32, float32 STATUS_PARAM );
+int float32_is_nan( float32 );
+int float32_is_signaling_nan( float32 );
INLINE float32 float32_abs(float32 a)
{
unsigned int float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
int64_t float64_to_int64( float64 STATUS_PARAM );
int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
+uint64_t float64_to_uint64 (float64 a STATUS_PARAM);
+uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM);
float32 float64_to_float32( float64 STATUS_PARAM );
#ifdef FLOATX80
floatx80 float64_to_floatx80( float64 STATUS_PARAM );
| Software IEC/IEEE double-precision operations.
*----------------------------------------------------------------------------*/
float64 float64_round_to_int( float64 STATUS_PARAM );
+float64 float64_trunc_to_int( float64 STATUS_PARAM );
float64 float64_add( float64, float64 STATUS_PARAM );
float64 float64_sub( float64, float64 STATUS_PARAM );
float64 float64_mul( float64, float64 STATUS_PARAM );
float64 float64_div( float64, float64 STATUS_PARAM );
float64 float64_rem( float64, float64 STATUS_PARAM );
float64 float64_sqrt( float64 STATUS_PARAM );
-char float64_eq( float64, float64 STATUS_PARAM );
-char float64_le( float64, float64 STATUS_PARAM );
-char float64_lt( float64, float64 STATUS_PARAM );
-char float64_eq_signaling( float64, float64 STATUS_PARAM );
-char float64_le_quiet( float64, float64 STATUS_PARAM );
-char float64_lt_quiet( float64, float64 STATUS_PARAM );
-char float64_compare( float64, float64 STATUS_PARAM );
-char float64_compare_quiet( float64, float64 STATUS_PARAM );
-char float64_is_signaling_nan( float64 );
+int float64_eq( float64, float64 STATUS_PARAM );
+int float64_le( float64, float64 STATUS_PARAM );
+int float64_lt( float64, float64 STATUS_PARAM );
+int float64_eq_signaling( float64, float64 STATUS_PARAM );
+int float64_le_quiet( float64, float64 STATUS_PARAM );
+int float64_lt_quiet( float64, float64 STATUS_PARAM );
+int float64_compare( float64, float64 STATUS_PARAM );
+int float64_compare_quiet( float64, float64 STATUS_PARAM );
+int float64_is_nan( float64 a );
+int float64_is_signaling_nan( float64 );
INLINE float64 float64_abs(float64 a)
{
floatx80 floatx80_div( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
-char floatx80_eq( floatx80, floatx80 STATUS_PARAM );
-char floatx80_le( floatx80, floatx80 STATUS_PARAM );
-char floatx80_lt( floatx80, floatx80 STATUS_PARAM );
-char floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
-char floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
-char floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
-char floatx80_is_signaling_nan( floatx80 );
+int floatx80_eq( floatx80, floatx80 STATUS_PARAM );
+int floatx80_le( floatx80, floatx80 STATUS_PARAM );
+int floatx80_lt( floatx80, floatx80 STATUS_PARAM );
+int floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
+int floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
+int floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
+int floatx80_is_nan( floatx80 );
+int floatx80_is_signaling_nan( floatx80 );
INLINE floatx80 floatx80_abs(floatx80 a)
{
float128 float128_div( float128, float128 STATUS_PARAM );
float128 float128_rem( float128, float128 STATUS_PARAM );
float128 float128_sqrt( float128 STATUS_PARAM );
-char float128_eq( float128, float128 STATUS_PARAM );
-char float128_le( float128, float128 STATUS_PARAM );
-char float128_lt( float128, float128 STATUS_PARAM );
-char float128_eq_signaling( float128, float128 STATUS_PARAM );
-char float128_le_quiet( float128, float128 STATUS_PARAM );
-char float128_lt_quiet( float128, float128 STATUS_PARAM );
-char float128_is_signaling_nan( float128 );
+int float128_eq( float128, float128 STATUS_PARAM );
+int float128_le( float128, float128 STATUS_PARAM );
+int float128_lt( float128, float128 STATUS_PARAM );
+int float128_eq_signaling( float128, float128 STATUS_PARAM );
+int float128_le_quiet( float128, float128 STATUS_PARAM );
+int float128_lt_quiet( float128, float128 STATUS_PARAM );
+int float128_is_nan( float128 );
+int float128_is_signaling_nan( float128 );
INLINE float128 float128_abs(float128 a)
{