Add a "idle" method to the state structure
[neverball] / ball / st_title.c
index 77077db..5af5964 100644 (file)
@@ -316,6 +316,7 @@ struct state st_title = {
     shared_angle,
     shared_click,
     title_keybd,
-    title_buttn
+    title_buttn,
+    NULL
 };