Add a "idle" method to the state structure
[neverball] / ball / st_set.c
index aeaf439..3a7d652 100644 (file)
@@ -193,5 +193,6 @@ struct state st_set = {
     shared_angle,
     shared_click,
     NULL,
-    set_buttn
+    set_buttn,
+    NULL
 };