Add a "idle" method to the state structure
[neverball] / ball / st_play.c
index ad09915..842d49d 100644 (file)
@@ -624,7 +624,8 @@ struct state st_play_ready = {
     NULL,
     play_ready_click,
     play_ready_keybd,
-    play_ready_buttn
+    play_ready_buttn,
+    NULL
 };
 
 struct state st_play_set = {
@@ -637,7 +638,8 @@ struct state st_play_set = {
     NULL,
     play_set_click,
     play_set_keybd,
-    play_set_buttn
+    play_set_buttn,
+    NULL
 };
 
 struct state st_play_loop = {
@@ -650,7 +652,8 @@ struct state st_play_loop = {
     shared_angle,
     play_loop_click,
     play_loop_keybd,
-    play_loop_buttn
+    play_loop_buttn,
+    NULL
 };
 
 struct state st_look = {
@@ -663,5 +666,6 @@ struct state st_look = {
     NULL,
     NULL,
     look_keybd,
-    look_buttn
+    look_buttn,
+    NULL
 };