Add a "idle" method to the state structure
[neverball] / ball / st_pause.c
index b8b8df4..217a452 100644 (file)
@@ -159,5 +159,6 @@ struct state st_pause = {
     shared_angle,
     shared_click,
     pause_keybd,
-    pause_buttn
+    pause_buttn,
+    NULL
 };