Add a "idle" method to the state structure
[neverball] / ball / st_over.c
index 82f228a..3795681 100644 (file)
@@ -87,5 +87,6 @@ struct state st_over = {
     NULL,
     over_click,
     NULL,
-    over_buttn
+    over_buttn,
+    NULL
 };