Add a "idle" method to the state structure
[neverball] / ball / st_name.c
index 44051c8..7355bd2 100644 (file)
@@ -207,6 +207,7 @@ struct state st_name = {
     shared_angle,
     shared_click,
     name_keybd,
-    name_buttn
+    name_buttn,
+    NULL
 };