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Add a "idle" method to the state structure
[neverball]
/
ball
/
st_goal.c
diff --git
a/ball/st_goal.c
b/ball/st_goal.c
index
bce1e62
..
8fad638
100644
(file)
--- a/
ball/st_goal.c
+++ b/
ball/st_goal.c
@@
-320,6
+320,7
@@
struct state st_goal = {
shared_angle,
shared_click,
goal_keybd,
- goal_buttn
+ goal_buttn,
+ NULL
};