Add a "idle" method to the state structure
[neverball] / ball / st_goal.c
index bce1e62..8fad638 100644 (file)
@@ -320,6 +320,7 @@ struct state st_goal = {
     shared_angle,
     shared_click,
     goal_keybd,
-    goal_buttn
+    goal_buttn,
+    NULL
 };