Add a "idle" method to the state structure
[neverball] / ball / st_fail.c
index eae898a..11982a0 100644 (file)
@@ -182,6 +182,7 @@ struct state st_fail = {
     shared_angle,
     shared_click,
     fail_keybd,
-    fail_buttn
+    fail_buttn,
+    NULL
 };