Add a "idle" method to the state structure
[neverball] / ball / st_done.c
index 4ba2953..41c40c9 100644 (file)
@@ -136,5 +136,6 @@ struct state st_done = {
     shared_angle,
     shared_click,
     done_keybd,
-    done_buttn
+    done_buttn,
+    NULL
 };