//get_sun_pos(&alt, &azm);
//get_sun_screen_pos(alt, azm, &x, &y);
- actor = init_object(desktop_plugin, "sun", "sun.png", 0, 0, -4, 88, 88,
- TRUE, 100, 255, &change_sun, &probability_sun);
- actor->time_start_animation = time(NULL);
- actor->duration_animation = G_MAXINT;
- change_sun(actor, desktop_plugin);
- scene.actors = g_slist_append(scene.actors, actor);
- //scene.dynamic_actors = g_slist_append(scene.dynamic_actors, G_OBJECT(actor));
- actor = init_object(desktop_plugin, "sky", "sky0.png", 0, 0, -5, 800, 480,
+ //scene.dynamic_actors = g_slist_append(scene.dynamic_actors, G_OBJECT(actor));
+ actor = init_object(desktop_plugin, "sky", "sky0.png", 0, 0, SKY_LEVEL, 800, 480,
TRUE, 100, 255, &change_static_actor, NULL);
change_static_actor(actor, desktop_plugin);
scene.actors = g_slist_append(scene.actors, actor);
+ actor = init_object(desktop_plugin, "sun", "sun.png", 0, 0, SUN_LEVEL, 88, 88,
+ TRUE, 100, 255, &change_sun, &probability_sun);
+ actor->time_start_animation = time(NULL);
+ actor->duration_animation = G_MAXINT;
+ change_sun(actor, desktop_plugin);
+ scene.actors = g_slist_append(scene.actors, actor);
- actor = init_object(desktop_plugin, "town", "town0.png", 0, 480-374, -3, 800, 374,
+ actor = init_object(desktop_plugin, "town", "town0.png", 0, 480-374, TOWN_LEVEL, 800, 374,
TRUE, 100, 255, &change_static_actor, NULL);
change_static_actor(actor, desktop_plugin);
scene.actors = g_slist_append(scene.actors, actor);
- actor = init_object(desktop_plugin, "border", "border0.png", 0, 480-79, -1, 800, 79,
+ actor = init_object(desktop_plugin, "border", "border0.png", 0, 480-79, TOWN_LEVEL+5, 800, 79,
TRUE, 100, 255, &change_static_actor, NULL);
change_static_actor(actor, desktop_plugin);
scene.actors = g_slist_append(scene.actors, actor);
- actor = init_object(desktop_plugin, "moon", "moon1.png", 400, 20, -5, 60, 60,
+ actor = init_object(desktop_plugin, "moon", "moon1.png", 400, 20, SUN_LEVEL, 60, 60,
FALSE, 100, 255, &change_moon, NULL);
change_moon(actor, desktop_plugin);
scene.actors = g_slist_append(scene.actors, actor);
//else snprintf(str, 255, "tram_dark.png");
//actor = init_object("tram", "tram.png", -300, 191, 25, 350, 210, 1, 100, 255, NULL);
- actor = init_object(desktop_plugin, "tram", "tram.png", -300, 225, -2, 350, 210,
+ actor = init_object(desktop_plugin, "tram", "tram.png", -300, 225, TRAM_LEVEL, 350, 210,
FALSE, 100, 255, &change_tram, NULL);
actor->time_start_animation = time(NULL) + 10;
actor->duration_animation = 60;
scene.actors = g_slist_append(scene.actors, actor);
-
#if 0
anim = g_new0(Animation, 1);
anim->count = 1;
scene.daytime = get_daytime();
scene.actors = NULL;
- actor = init_object(desktop_plugin, "sun", "sun.png", 0, 0, -4, 88, 88,
+ actor = init_object(desktop_plugin, "sun", "sun.png", 0, 0, SUN_LEVEL, 88, 88,
TRUE, 100, 255, &change_sun, &probability_sun);
actor->time_start_animation = time(NULL);
actor->duration_animation = G_MAXINT;
change_sun(actor, desktop_plugin);
scene.actors = g_slist_append(scene.actors, actor);
- actor = init_object(desktop_plugin, "sky", "sky.png", 0, 0, -5, 800, 480,
+ actor = init_object(desktop_plugin, "sky", "sky.png", 0, 0, SKY_LEVEL, 800, 480,
TRUE, 100, 255, &change_static_actor, NULL);
change_static_actor(actor, desktop_plugin);
scene.actors = g_slist_append(scene.actors, actor);
- actor = init_object(desktop_plugin, "town", "town.png", 0, 0, -3, 800, 480,
+ actor = init_object(desktop_plugin, "town", "town.png", 0, 0, TOWN_LEVEL, 800, 480,
TRUE, 100, 255, &change_static_actor, NULL);
change_static_actor(actor, desktop_plugin);
scene.actors = g_slist_append(scene.actors, actor);
- actor = init_object(desktop_plugin, "moon", "moon1.png", 400, 20, -5, 60, 60,
+ actor = init_object(desktop_plugin, "moon", "moon1.png", 400, 20, SUN_LEVEL, 60, 60,
FALSE, 100, 255, &change_moon, NULL);
change_moon(actor, desktop_plugin);
scene.actors = g_slist_append(scene.actors, actor);