o_height = 128;
*x = (int)(azm * 800) - 64;
*y = (int)((1 - alt) * y0) - 64;
+ //fprintf(stderr, "sun pos x=%d y=%d\n", *x, *y);
}
void change_multiactor()
static gboolean
plugin_on_timeout (AWallpaperPlugin *desktop_plugin)
{
- gint daytime = get_daytime();
- GSList * tmp;
- gchar * name;
- void (*pfunc)(gpointer, gpointer);
- time_t now;
- gint t;
- Actor *actor;
-
-if (!desktop_plugin->priv->visible)
- return TRUE;
+ gint daytime = get_daytime();
+ GSList * tmp;
+ gchar * name;
+ void (*pfunc)(gpointer, gpointer);
+ time_t now;
+ gint t;
+ Actor *actor;
+
+ /* TODO remove timeout */
+ if (!desktop_plugin->priv->visible)
+ return TRUE;
fprintf(stderr, "timer daytime=%d\n", daytime);
if (scene.daytime != daytime){
tmp = scene.actors;