);
}
-
+void
+set_actor_rotation(Actor *actor, gint axis, double degrees, gint x, gint y, gint z)
+{
+ hildon_animation_actor_set_rotation(
+ HILDON_ANIMATION_ACTOR(actor->widget),
+ axis,
+ degrees,
+ x,
+ y,
+ z
+ );
+}
void
set_actor_visible(Actor *actor, gboolean visible)
{
void
change_tape(Actor *actor, AWallpaperPlugin *desktop_plugin)
{
- gint x, speed = 8;
+ gint x, y, i;
Actor *a;
+
+ if (!desktop_plugin->priv->rich_animation) return;
+ char * accel_filename = "/sys/class/i2c-adapter/i2c-3/3-001d/coord";
+ //char * accel_filename = "/home/tanya/coord";
+
+ FILE *fd = NULL;
+ int rs, ax, ay, az;
+ fd = fopen(accel_filename, "r");
+ if (fd == NULL){
+ //fprintf(stderr, "cannot open file\n");
+ fd = fopen("/home/user/coord", "r");
+ }
+ rs = fscanf((FILE*)fd, "%i %i %i", &ax, &ay, &az);
+ fclose(fd);
+ if (rs != 3){
+ fprintf(stderr, "cannot read information from file\n");
+ return;
+
+ }
+
+ //fprintf(stderr, "change obj %i %i %i angle rad=%f, deg=%f\n", ax, ay, az, atan2(ax, -ay), atan2(ax, -ay)*180/M_PI);
+ int ang = (int)floor(atan2(ay, ax)*180/M_PI);
+ if (ang < 0) ang = 360+ang;
+
if (!desktop_plugin->priv->rich_animation) return;
- a = g_ptr_array_index(actor->child, 0);
- x = a->x - speed;
- if (x < -800)
- x = 2400;
- set_actor_position(a, x, a->y, a->z, desktop_plugin);
- a->x = x;
+ for (i=0; i<16; i++){
+ a = g_ptr_array_index(actor->child, i);
+ if (a->scale == 100) a->scale = ang;
+ if (abs(a->scale - ang) > 10){
+ if (a->scale > ang){
+ if ((a->scale - ang) < (ang + (360-a->scale))) a->scale--;
+ else a->scale++;
+ }
+ if (a->scale < ang) {
+ if (ang - a->scale < (a->scale+(360-ang))) a->scale++;
+ else a->scale--;
+ }
+ if (a->scale > 360) a->scale = 0;
+ if (a->scale < 0) a->scale = 360;
+ }
+
+ x = a->x - (float)cos(a->scale*M_PI/180)*a->z;
+ y = a->y - (float)sin(a->scale*M_PI/180)*a->z;
+ //x = round(a->x - (float)cos(a->scale*M_PI/180)*a->z);
+ //y = round(a->y - (float)sin(a->scale*M_PI/180)*a->z);
+ //x = a->x - cos(angle)*a->z;
+ //y = a->y - sin(angle)*a->z;
+ if ((a->scale > 270 || a->scale < 90) && x < -a->width*cos(a->scale*M_PI/180)){
+ x = 800;
+ y = fast_rnd(480);
+ }
+ if ((a->scale > 90 && a->scale < 270) && x > 800 - a->width*cos(a->scale*M_PI/180)){
+ x = 0;
+ y = fast_rnd(480);
+ }
+ if (a->scale > 0 && a->scale < 180 && y < -a->width*sin(a->scale*M_PI/180)){
+ y = 480;
+ x = fast_rnd(800);
+ }
+ if (a->scale < 360 && a->scale > 180 && y > 480 - a->width*sin(a->scale*M_PI/180)){
+ y = 0;
+ x = fast_rnd(800);
+ }
+ //if (i ==0) fprintf(stderr, "x=%d y=%d ang=%d speed=%d\n", x, y, a->scale, a->z);
+ set_actor_rotation(a, HILDON_AA_Z_AXIS, a->scale, 0, 0, 0);
+ set_actor_position(a, x, y, a->z, desktop_plugin);
+ a->x = x;
+ a->y = y;
+ }
- a = g_ptr_array_index(actor->child, 1);
- x = a->x - speed;
- if (x < -800)
- x = 2400;
- set_actor_position(a, x, a->y, a->z, desktop_plugin);
- a->x = x;
-
}
void