-<tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_turn_information.html#a7bd37ef52b31183461e723ba6696c189">getTurnId</a> ()</td></tr>
-<tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_turn_information.html#aed060b1f97af53336c46236558108ee2">getDuration</a> ()</td></tr>
-<tr><td class="mdescLeft"> </td><td class="mdescRight">Duration of turn. <a href="#aed060b1f97af53336c46236558108ee2"></a><br/></td></tr>
-<tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_turn_information.html#a5f57a39058ca8a7a2e5f16fbc2159f7b">getPaused</a> ()</td></tr>
-<tr><td class="mdescLeft"> </td><td class="mdescRight">Duration of pauses during this turn. <a href="#a5f57a39058ca8a7a2e5f16fbc2159f7b"></a><br/></td></tr>
-<tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_turn_information.html#ad8f3352abc78dfdc7cc1715912602dbb">getTimeAfter</a> ()</td></tr>
-<tr><td class="mdescLeft"> </td><td class="mdescRight">Time available for this player after this turn. <a href="#ad8f3352abc78dfdc7cc1715912602dbb"></a><br/></td></tr>
-<tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_turn_information.html#a3f08395c6be06b474937a95fb638c052">isWhiteTurn</a> ()</td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_turn_information.html#ad9802d9ccc6849b3bc1aedf87d2f0926">getTurnId</a> () const </td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_turn_information.html#a04e622dacea74dbc558b1a4260bff9a6">getDuration</a> () const </td></tr>
+<tr><td class="mdescLeft"> </td><td class="mdescRight">Duration of turn. <a href="#a04e622dacea74dbc558b1a4260bff9a6"></a><br/></td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_turn_information.html#ae2d37b598c7fb0fb5882e44559f662cb">getPaused</a> () const </td></tr>
+<tr><td class="mdescLeft"> </td><td class="mdescRight">Duration of pauses during this turn. <a href="#ae2d37b598c7fb0fb5882e44559f662cb"></a><br/></td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_turn_information.html#acca895a029b03caa72115aed776e3070">getTimeAfter</a> () const </td></tr>
+<tr><td class="mdescLeft"> </td><td class="mdescRight">Time available for this player after this turn. <a href="#acca895a029b03caa72115aed776e3070"></a><br/></td></tr>
+<tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_turn_information.html#adfe335e110744566aee521c4784f08a0">isWhiteTurn</a> () const </td></tr>