-void PlayerForm::_toggle_volume() {
- if (ui->volumeSlider->isVisible()) {
- ui->volumeSlider->hide();
- } else {
- ui->volumeSlider->show();
- ui->volumeSlider->setValue(_player->volume());
- }
-}
-
-void PlayerForm::_volume_changed() {
- int value = ui->volumeSlider->value();
- _player->setVolume(value);