/*******************************************************************************/
MultiActor * multiactor_init(gchar * name, GSList * child, gint x, gint y, gint z, double scale, gboolean visible);
void multiactor_set_visible(MultiActor *ma, gboolean visible);
void multiactor_set_scale(MultiActor *ma, double scale);
/*******************************************************************************/
MultiActor * multiactor_init(gchar * name, GSList * child, gint x, gint y, gint z, double scale, gboolean visible);
void multiactor_set_visible(MultiActor *ma, gboolean visible);
void multiactor_set_scale(MultiActor *ma, double scale);