Settings are now persistent
[evehomescreen] / src / widget.cpp
1 // Copyright (C) 2010 Jaakko Kyro <jkyro@korjaussarja.net>
2 // This file is licenced under GPL, see COPYING
3 // for full licence information
4 #include "widget.h"
5 #include <QPainter>
6 #include "eveaccount.h"
7 #include "evesettingsdialog.h"
8 #include "eveskilltraining.h"
9 #include "skilltree.h"
10 #include <QtDebug>
11 #include <QNetworkConfigurationManager>
12 #include <QSettings>
13
14 QTM_USE_NAMESPACE
15
16 Widget::Widget(QWidget *parent)
17     : QLabel(parent),
18     m_settings(new EveSettingsDialog(this)),
19     m_training(NULL),
20     m_net(new QNetworkConfigurationManager(this)),
21     m_skills(new SkillTree(this)),
22     m_model(new EveModel)
23 {
24     setAlignment(Qt::AlignCenter);
25     setAttribute(Qt::WA_TranslucentBackground);
26     setGeometry(0,0,150,180);
27     connect(m_net,SIGNAL(onlineStateChanged(bool)),this,SLOT(onlineStateChanged(bool)));
28     m_skills->loadSkills();
29     m_model->loadSettings();
30     m_settings->setModel(m_model);
31 }
32
33 Widget::~Widget()
34 {
35
36 }
37
38
39 QSize Widget::sizeHint() const
40 {
41     return 2 * QLabel::sizeHint();
42 }
43
44 void Widget::paintEvent(QPaintEvent *event)
45 {
46     QPainter p(this);
47     p.setBrush(QColor(0, 0, 0, 128));
48     p.setPen(Qt::NoPen);
49     p.drawRoundedRect(rect(), 25, 25);
50     p.setPen(Qt::white);
51     QFont dFont(p.font());
52     dFont.setPixelSize(15);
53     p.setFont(dFont);
54     EveCharacter *character = m_model->selectedCharacter();
55     if (character != NULL) {
56         QPoint iconLoc((150-64)/2,(150-64)/2);
57         if (character->characterIcon) {
58             p.drawPixmap(iconLoc,*(character->characterIcon));
59         }
60         QRect nameLoc(0,10,150,20);
61         p.drawText(nameLoc,Qt::AlignCenter,character->name);
62         if (m_training) {
63             QRect skillTitle(0,110,150,50);
64             p.drawText(skillTitle,Qt::AlignCenter|Qt::TextWordWrap,
65                        QString("%1 %2").arg(m_skills->skillName(m_training->typeId))
66                                        .arg(m_training->level));
67             QRect skillLoc(0,155,150,20);
68             p.drawText(skillLoc,Qt::AlignCenter,m_training->endTime.toString(Qt::SystemLocaleShortDate));
69         }
70
71     }
72     p.end();
73
74     QLabel::paintEvent(event);
75 }
76
77 void Widget::showSettingsDialog()
78 {
79
80     int result = m_settings->exec();
81     if (result == QDialog::Accepted) {
82
83         m_model->setSelected(m_settings->selectedCharacter());
84         EveCharacter *character = m_model->selectedCharacter();
85         if (character != NULL) {
86             qDebug() << "Got character " << character->name;
87
88             connect(character,SIGNAL(imageLoaded()),this,SLOT(skillReady()));
89             character->fetchImage();
90             qDebug() << "Fetch skills";
91             m_training = new EveSkillTraining(this);
92             m_training->setAccount(m_settings->model().data());
93             m_training->setCharacter(character);
94             connect(m_training,SIGNAL(finished()),this,SLOT(update()));
95             m_training->fetchInfo();
96         }
97     }
98 }
99
100 void Widget::skillReady()
101 {
102     update();
103     m_training->fetchInfo();
104     m_model->saveSettings();
105 }
106
107 void Widget::onlineStateChanged(bool online)
108 {
109     qDebug() << "Online status changed, reloading info";
110     if (online) {
111         m_training->fetchInfo();
112     }
113 }
114