1 // Copyright (C) 2010 Jaakko Kyro <jkyro@korjaussarja.net>
2 // This file is licenced under GPL, see COPYING
3 // for full licence information
6 #include "eveaccount.h"
7 #include "evesettingsdialog.h"
8 #include "eveskilltraining.h"
11 #include <QNetworkConfigurationManager>
18 Widget::Widget(QWidget *parent)
20 m_settings(new EveSettingsDialog(this)),
22 m_net(new QNetworkConfigurationManager(this)),
23 m_skills(new SkillTree(this)),
24 m_model(new EveModel),
25 m_timer(new QTimer(this))
27 setAlignment(Qt::AlignCenter);
28 setAttribute(Qt::WA_TranslucentBackground);
29 setGeometry(0,0,150,180);
30 connect(m_net,SIGNAL(onlineStateChanged(bool)),this,SLOT(onlineStateChanged(bool)));
31 connect(m_skills,SIGNAL(skillsLoaded()),this,SLOT(update()));
32 m_skills->loadSkills();
33 m_model->loadSettings();
34 m_settings->setModel(m_model);
35 EveCharacter *c = m_model->selectedCharacter();
39 connect(m_timer,SIGNAL(timeout()),this,SLOT(loadTraining()));
48 QSize Widget::sizeHint() const
50 return 2 * QLabel::sizeHint();
53 void Widget::paintEvent(QPaintEvent *event)
56 p.setBrush(QColor(0, 0, 0, 128));
58 p.drawRoundedRect(rect(), 25, 25);
60 QFont dFont(p.font());
61 dFont.setPixelSize(15);
63 EveCharacter *character = m_model->selectedCharacter();
64 if (character != NULL) {
65 QPoint iconLoc((150-64)/2,(150-64)/2);
66 if (character->characterIcon) {
67 p.drawPixmap(iconLoc,*(character->characterIcon));
69 QRect nameLoc(0,10,150,20);
70 p.drawText(nameLoc,Qt::AlignCenter,character->name);
72 QRect skillTitle(0,110,150,50);
73 p.drawText(skillTitle,Qt::AlignCenter|Qt::TextWordWrap,
74 QString("%1 %2").arg(m_skills->skillName(m_training->typeId))
75 .arg(m_training->level));
76 QRect skillLoc(0,155,150,20);
77 p.drawText(skillLoc,Qt::AlignCenter,m_training->endTime.toString(Qt::SystemLocaleShortDate));
83 QLabel::paintEvent(event);
86 void Widget::showSettingsDialog()
89 int result = m_settings->exec();
90 if (result == QDialog::Accepted) {
92 m_model->setSelected(m_settings->selectedCharacter());
93 EveCharacter *character = m_model->selectedCharacter();
94 if (character != NULL) {
95 qDebug() << "Got character " << character->name;
96 connect(character,SIGNAL(imageLoaded()),this,SLOT(skillReady()));
97 character->fetchImage();
104 void Widget::loadTraining()
106 EveCharacter *character = m_model->selectedCharacter();
107 if (character != NULL) {
109 qDebug() << "Fetch skills";
110 if (m_training == NULL)
111 m_training = new EveSkillTraining(this);
112 m_training->setAccount(m_settings->model().data());
113 m_training->setCharacter(character);
114 connect(m_training,SIGNAL(finished()),this,SLOT(trainingLoaded()));
115 m_training->fetchInfo();
119 void Widget::skillReady()
122 m_training->fetchInfo();
123 m_model->saveSettings();
126 void Widget::onlineStateChanged(bool online)
128 qDebug() << "Online status changed, reloading info";
130 m_training->fetchInfo();
134 void Widget::trainingLoaded()
136 QDateTime now = QDateTime::currentDateTime();
137 if (m_training != NULL) {
138 int interval = 1000 * (now.secsTo(m_training->endTime) + 60);
139 qDebug() << "Timer interval" << interval;
140 m_timer->setInterval( interval );