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Created separate directory for player engine
[someplayer]
/
src
/
playerform.cpp
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#include "playerform.h"
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#include "ui_playerform.h"
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PlayerForm::PlayerForm(QWidget *parent) :
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QWidget(parent),
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ui(new Ui::PlayerForm)
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{
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ui->setupUi(this);
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connect(ui->pushButton, SIGNAL(clicked()), this, SLOT(_library()));
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}
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PlayerForm::~PlayerForm()
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{
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delete ui;
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}
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void PlayerForm::_library() {
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emit library();
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}