4 #include "orientationcontrolledgraphicspixmapobject.h"
6 class Ship : public OrientationControlledGraphicsPixmapObject
10 explicit Ship(QPixmap pixmap = 0, QGraphicsItem *parent = 0);
14 /*! Emitted when a ghost is hit */
15 void pickingGhost(QGraphicsItem* pGhost);
17 /*! Emitted when ghosts fall over board */
18 void droppingGhosts (int ghosts);
25 bool handleCollisions();