4 /*---------------------------------------------------------------------------*/
7 #define WIN32_LEAN_AND_MEAN /* Ha ha. */
12 #include <OpenGL/gl.h>
21 /*---------------------------------------------------------------------------*/
23 #ifndef GL_ARB_multitexture
24 #define GL_TEXTURE0_ARB 0x84C0
25 #define GL_TEXTURE1_ARB 0x84C1
27 typedef void (*PFNGLACTIVETEXTUREARBPROC)(GLenum);
30 extern PFNGLACTIVETEXTUREARBPROC glActiveTextureARB_;
32 /*---------------------------------------------------------------------------*/