1 /**************************************************************************
2 Ghosts Overboard - a game for Maemo 5
4 Copyright (C) 2011 Heli Hyvättinen
6 This file is part of Ghosts Overboard
8 Ghosts Overboard is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 2 of the License, or
11 (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program. If not, see <http://www.gnu.org/licenses/>.
21 **************************************************************************/
27 #include <QGraphicsScene>
28 #include<QGraphicsItemGroup>
29 #include "screenlitkeeper.h"
33 #include <QSystemDeviceInfo>
35 using namespace QtMobility;
37 class SeaScene : public QGraphicsScene
41 explicit SeaScene(QObject *parent = 0);
45 void allGhostsPicked();
48 void vibrationActivated(bool on);
49 void minimizeRequested();
50 void fullscreenRequested();
51 void deviceJustLocked();
55 /*! Places all needed items for a level to (re)start.
56 Relies on the scene size to be explicitly set to a a value that will persist troughout play.
57 @param ghosts the number of ghosts to be placed on the map
58 @param rocks the number of rocks to be placed on the map
59 @param octopuses number of octopuses to be placed on the map
61 void setupMap(int ghosts, int rocks, int octopuses, int octopusSpeed);
63 void setupMap(Level level);
65 void spreadGhosts(int ghosts);
67 void removeGhost(QGraphicsItem * pGhost);
69 void ghostsDropped(int ghosts);
71 void pause (bool paused);
73 void vibrationActivate(bool);
75 void handleScreenTapped();
89 void createAboutBoxItems();
91 void createVictoryItems();
93 void setItemPointersNull();
97 void handleDeviceLocked(bool isLocked);
99 void pollDeviceLocked();
105 /*! Gives a pointer to a random position if a free one is found. Otherwise returns NULL.
106 The position is the upper left corner of a free 40x40 pixels slot.
109 QPointF* findRandomFreeSlot();
111 void createMenuItems();
112 void prepareForMenu(QGraphicsItem * pItem);
114 const QString ghostImageFilename_;
115 const QString rockImageFilename_;
116 const QString octopusImageFilename_;
117 const QStringList shipImageFilenames_;
119 QList<QPointF> freeTiles_;
123 QList<QGraphicsItem*> movingItems_;
127 ScreenLitKeeper screenLitKeeper_;
131 QGraphicsTextItem * pPausetextItem_;
133 QGraphicsTextItem * pRestartLevelItem_;
134 QGraphicsTextItem * pRestartGameItem_;
135 QGraphicsTextItem * pSettingsItem_;
136 QGraphicsTextItem * pAboutItem_;
137 QGraphicsTextItem * pQuitItem_;
138 QGraphicsTextItem * pMinimizeItem_;
140 QGraphicsTextItem * pVictoryCongratulationsItem_;
141 QGraphicsTextItem * pAboutBoxItem_;
143 QList<Level> levelList_;
148 QAction* pVibrateAction_;
150 QAction* pPauseAction_;
152 QTimer autopauseTimer;
154 QSystemDeviceInfo deviceInfo_;
158 QTimer deviceLockPollTimer_;