2 * Copyright (C) 2003 Robert Kooima
4 * NEVERPUTT is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
15 /*---------------------------------------------------------------------------*/
39 const char TITLE[] = "Neverputt " VERSION;
40 const char ICON[] = "icon/neverputt.png";
42 /*---------------------------------------------------------------------------*/
46 static char filename[MAXSTR];
48 sprintf(filename, "Screenshots/screen%05d.png", config_screenshot());
53 /*---------------------------------------------------------------------------*/
55 static void toggle_wire(void)
62 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
63 glEnable(GL_TEXTURE_2D);
64 glEnable(GL_LIGHTING);
69 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
70 glDisable(GL_TEXTURE_2D);
71 glDisable(GL_LIGHTING);
76 /*---------------------------------------------------------------------------*/
84 while (d && SDL_PollEvent(&e))
86 if (e.type == SDL_QUIT)
93 -e.motion.y + config_get_d(CONFIG_HEIGHT),
98 case SDL_MOUSEBUTTONDOWN:
99 d = st_click(e.button.button, 1);
102 case SDL_MOUSEBUTTONUP:
103 d = st_click(e.button.button, 0);
108 c = e.key.keysym.sym;
110 if (config_tst_d(CONFIG_KEY_FORWARD, c))
111 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), -1.0f);
113 else if (config_tst_d(CONFIG_KEY_BACKWARD, c))
114 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), +1.0f);
116 else if (config_tst_d(CONFIG_KEY_LEFT, c))
117 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), -1.0f);
119 else if (config_tst_d(CONFIG_KEY_RIGHT, c))
120 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), +1.0f);
124 case SDLK_F10: d = shot(); break;
125 case SDLK_F9: config_tgl_d(CONFIG_FPS); break;
126 case SDLK_F8: config_tgl_d(CONFIG_NICE); break;
127 case SDLK_F7: toggle_wire(); break;
130 d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 1);
133 d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 1);
137 d = st_keybd(e.key.keysym.sym, 1);
143 c = e.key.keysym.sym;
145 if (config_tst_d(CONFIG_KEY_FORWARD, c))
146 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), 0.0f);
148 else if (config_tst_d(CONFIG_KEY_BACKWARD, c))
149 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), 0.0f);
151 else if (config_tst_d(CONFIG_KEY_LEFT, c))
152 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), 0.0f);
154 else if (config_tst_d(CONFIG_KEY_RIGHT, c))
155 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), 0.0f);
160 d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 0);
163 d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 0);
167 d = st_keybd(e.key.keysym.sym, 0);
171 case SDL_ACTIVEEVENT:
172 if (e.active.state == SDL_APPINPUTFOCUS)
173 if (e.active.gain == 0 && video_get_grab())
174 goto_pause(&st_over, 0);
177 case SDL_JOYAXISMOTION:
178 st_stick(e.jaxis.axis, JOY_VALUE(e.jaxis.value));
181 case SDL_JOYBUTTONDOWN:
182 d = st_buttn(e.jbutton.button, 1);
185 case SDL_JOYBUTTONUP:
186 d = st_buttn(e.jbutton.button, 0);
193 int main(int argc, char *argv[])
196 SDL_Joystick *joy = NULL;
198 if (!fs_init(argv[0]))
200 fprintf(stderr, "Failure to initialize virtual file system: %s\n",
205 srand((int) time(NULL));
207 lang_init("neverball");
208 config_paths(argc > 1 ? argv[1] : NULL);
209 fs_mkdir("Screenshots");
211 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) == 0)
216 /* Cache Neverball's camera setting. */
218 camera = config_get_d(CONFIG_CAMERA);
220 /* Initialize the joystick. */
222 if (config_get_d(CONFIG_JOYSTICK) && SDL_NumJoysticks() > 0)
224 joy = SDL_JoystickOpen(config_get_d(CONFIG_JOYSTICK_DEVICE));
227 SDL_JoystickEventState(SDL_ENABLE);
232 /* Initialize the audio. */
236 /* Initialize the video. */
238 if (video_init(TITLE, ICON))
240 int t1, t0 = SDL_GetTicks();
242 /* Run the main game loop. */
244 init_state(&st_null);
245 goto_state(&st_title);
248 if ((t1 = SDL_GetTicks()) > t0)
250 st_timer((t1 - t0) / 1000.f);
251 st_paint(0.001f * t1);
252 SDL_GL_SwapBuffers();
256 if (config_get_d(CONFIG_NICE))
261 /* Restore Neverball's camera setting. */
263 config_set_d(CONFIG_CAMERA, camera);
268 else fprintf(stderr, "%s: %s\n", argv[0], SDL_GetError());
273 /*---------------------------------------------------------------------------*/