9 #define DIE(format, ...) do { \
10 fprintf(stderr, "Died at %s:%d: ", __FILE__, __LINE__ ); \
11 fprintf(stderr, format "\n", ## __VA_ARGS__); \
17 static HgwContext *hgw;
19 static void createActionMappingsOnly();
20 static void parseGConfKeyMappings();
24 // hildon-games-wrapper sets this env variable for itself.
25 char* service = getenv("HGW_EXEC_SERVICE");
28 // Not launched from hildon-games-wrapper
33 hgw = hgw_context_init();
36 fprintf(stderr, "Error opening hgw context\n");
41 printf("Loading in HGW mode\n");
46 if (!hgwLaunched) return;
48 hgw_context_destroy(hgw,
49 (Config.snapshotSave ? HGW_BYE_PAUSED : HGW_BYE_INACTIVE));
56 if (!hgwLaunched) return;
58 Config.fullscreen = true;
60 char romFile[PATH_MAX + 1];
61 if (hgw_conf_request_string(hgw, kGConfRomFile, romFile) == HGW_ERR_NONE
62 && strlen(romFile) > 0) {
63 S9xSetRomFile(romFile);
65 hgw_context_destroy(hgw, HGW_BYE_INACTIVE);
66 DIE("No Rom in Gconf!");
70 if (hgw_conf_request_bool(hgw, kGConfSound, &sound) == HGW_ERR_NONE) {
71 Config.enableAudio = sound ? true : false;
75 if (hgw_conf_request_bool(hgw, kGConfTurboMode, &turbo) == HGW_ERR_NONE) {
76 Settings.TurboMode = turbo ? TRUE : FALSE;
80 if (hgw_conf_request_int(hgw, kGConfFrameskip, &frameskip) == HGW_ERR_NONE) {
81 Settings.SkipFrames = (frameskip > 0 ? frameskip : AUTO_FRAMERATE);
84 char transparency = FALSE;
85 if (hgw_conf_request_bool(hgw, kGConfTransparency, &transparency) == HGW_ERR_NONE) {
86 Settings.Transparency = transparency ? TRUE : FALSE;
91 if (hgw_conf_request_bool(hgw, kGConfXSP, &xsp) == HGW_ERR_NONE) {
94 Config.scaler = strdup("2x");
99 char displayFramerate = FALSE;
100 if (hgw_conf_request_bool(hgw, kGConfDisplayFramerate, &displayFramerate) == HGW_ERR_NONE) {
101 Settings.DisplayFrameRate = displayFramerate ? TRUE : FALSE;
104 char displayControls = FALSE;
105 if (hgw_conf_request_bool(hgw, kGConfDisplayControls, &displayControls) == HGW_ERR_NONE) {
106 Config.touchscreenShow = displayControls ? true : false;
110 if (hgw_conf_request_int(hgw, kGConfSpeedhacks, &speedhacks) == HGW_ERR_NONE) {
111 if (speedhacks <= 0) {
112 Settings.HacksEnabled = FALSE;
113 Settings.HacksFilter = FALSE;
114 } else if (speedhacks == 1) {
115 Settings.HacksEnabled = TRUE;
116 Settings.HacksFilter = TRUE;
118 Settings.HacksEnabled = TRUE;
119 Settings.HacksFilter = FALSE;
122 if (Settings.HacksEnabled && !Config.hacksFile) {
123 // Provide a default speedhacks file
124 if (asprintf(&Config.hacksFile, "%s/snesadvance.dat", dirname(romFile))
126 Config.hacksFile = 0; // malloc error.
128 // romFile[] is garbled from now on.
132 if (hgw_conf_request_int(hgw, kGConfMapping, &mappings) == HGW_ERR_NONE) {
135 // Do nothing, leave mappings as is.
138 parseGConfKeyMappings();
140 case 2: // Touchscreen
141 Config.touchscreenInput = true;
142 createActionMappingsOnly();
144 case 3: // Touchscreen + keys
145 Config.touchscreenInput = true;
146 parseGConfKeyMappings();
149 Settings.Mouse = TRUE;
150 Settings.ControllerOption = SNES_MOUSE_SWAPPED;
151 createActionMappingsOnly();
153 case 5: // Mouse + keys
154 Settings.Mouse = TRUE;
155 Settings.ControllerOption = SNES_MOUSE;
156 parseGConfKeyMappings();
161 HgwStartCommand cmd = hgw_context_get_start_command(hgw);
164 case HGW_COMM_NONE: // called from libosso
166 Config.snapshotLoad = true;
167 Config.snapshotSave = true;
169 case HGW_COMM_RESTART:
170 Config.snapshotLoad = false;
171 Config.snapshotSave = true;
175 Config.snapshotLoad = false;
176 Config.snapshotSave = false;
177 Config.quitting = true;
184 if (!hgwLaunched) return;
187 HgwMessageFlags flags = HGW_MSG_FLAG_NONE;
189 if ( hgw_msg_check_incoming(hgw, &msg, flags) == HGW_ERR_COMMUNICATION ) {
190 // Message Incoming, process msg
193 case HGW_MSG_TYPE_CBREQ:
197 Config.quitting = true;
201 case HGW_MSG_TYPE_DEVSTATE:
203 case HGW_DEVICE_STATE_SHUTDOWN:
204 Config.quitting = true; // try to quit gracefully
213 hgw_msg_free_data(&msg);
217 // For now, please keep this in sync with ../gui/controls.c
218 typedef struct ButtonEntry {
223 #define BUTTON_INITIALIZER(button, name) \
224 { kGConfKeysPath "/" name, SNES_##button##_MASK, false }
225 #define ACTION_INITIALIZER(action, name) \
226 { kGConfKeysPath "/" name, kAction##action, true }
227 #define BUTTON_LAST \
229 static const ButtonEntry buttons[] = {
230 BUTTON_INITIALIZER(A, "a"),
231 BUTTON_INITIALIZER(B, "b"),
232 BUTTON_INITIALIZER(X, "x"),
233 BUTTON_INITIALIZER(Y, "y"),
234 BUTTON_INITIALIZER(TL, "l"),
235 BUTTON_INITIALIZER(TR, "r"),
236 BUTTON_INITIALIZER(START, "start"),
237 BUTTON_INITIALIZER(SELECT, "select"),
238 BUTTON_INITIALIZER(UP, "up"),
239 BUTTON_INITIALIZER(DOWN, "down"),
240 BUTTON_INITIALIZER(LEFT, "left"),
241 BUTTON_INITIALIZER(RIGHT, "right"),
242 ACTION_INITIALIZER(Quit, "quit"),
243 ACTION_INITIALIZER(ToggleFullscreen, "fullscreen"),
244 ACTION_INITIALIZER(QuickLoad1, "quickload1"),
245 ACTION_INITIALIZER(QuickSave1, "quicksave1"),
246 ACTION_INITIALIZER(QuickLoad2, "quickload2"),
247 ACTION_INITIALIZER(QuickSave2, "quicksave2"),
251 static void createActionMappingsOnly()
253 // Discard any other mapping
254 ZeroMemory(Config.joypad1Mapping, sizeof(Config.joypad1Mapping));
255 ZeroMemory(Config.action, sizeof(Config.action));
257 // Map quit to fullscreen, escape and task switch.
258 Config.action[72] = kActionQuit;
259 Config.action[9] = kActionQuit;
260 Config.action[71] = kActionQuit;
263 static void parseGConfKeyMappings()
265 // Discard any other mapping
266 ZeroMemory(Config.joypad1Mapping, sizeof(Config.joypad1Mapping));
267 ZeroMemory(Config.action, sizeof(Config.action));
269 // If the user does not map fullscreen or quit
270 bool quit_mapped = false;
272 printf("Hgw: Using gconf key mappings\n");
275 for (i = 0; buttons[i].gconf_key; i++) {
276 if (hgw_conf_request_int(hgw, buttons[i].gconf_key, &scancode) == HGW_ERR_NONE) {
277 if (scancode <= 0 || scancode > 255) continue;
279 if (buttons[i].is_action) {
280 Config.action[scancode] |= buttons[i].mask;
281 if (buttons[i].mask & (kActionQuit | kActionToggleFullscreen)) {
285 Config.joypad1Mapping[scancode] |= buttons[i].mask;
292 // Newbie user won't know how to quit game.
293 if (!Config.joypad1Mapping[72] && !Config.action[72]) {
294 // Fullscreen key is not mapped, map
295 Config.action[72] = kActionQuit;
298 if (!quit_mapped && !Config.joypad1Mapping[9] && !Config.action[9]) {
299 // Escape key is not mapped, map
300 // But only if we couldn't map quit to fullscreen. Some people
301 // actually want Quit not to be mapped.
302 Config.action[9] = kActionQuit;
306 // Force mapping of fullscreen to Quit if can't map anywhere else.
307 Config.joypad1Mapping[72] = 0;
308 Config.action[72] = kActionQuit;
312 // If task switch key is not mapped, map it to Quit by default.
313 if (!Config.action[71] && !Config.joypad1Mapping[71]) {
314 Config.action[71] = kActionQuit;