2 # mEveMon - A character monitor for EVE Online
3 # Copyright (c) 2010 Ryan and Danny Campbell, and the mEveMon Team
5 # mEveMon is free software; you can redistribute it and/or modify
6 # it under the terms of the GNU General Public License as published by
7 # the Free Software Foundation; either version 3 of the License, or
8 # (at your option) any later version.
10 # mEveMon is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 # GNU General Public License for more details.
15 # You should have received a copy of the GNU General Public License
16 # along with this program. If not, see <http://www.gnu.org/licenses/>.
31 about_name = 'mEveMon'
32 about_text = ('Mobile character monitor for EVE Online')
33 about_authors = ['Ryan Campbell', 'Danny Campbell']
34 about_website = 'http://mevemon.garage.maemo.org'
37 menu_items = ("Settings", "About", "Refresh")
39 def create_menu(self, window):
40 menu = hildon.AppMenu()
42 for command in self.menu_items:
44 button = hildon.GtkButton(gtk.HILDON_SIZE_AUTO)
45 button.set_label(command)
47 if command == "About":
48 button.connect("clicked", self.about_clicked)
49 elif command == "Settings":
50 button.connect("clicked", self.settings_clicked, window)
51 elif command == "Refresh":
52 button.connect("clicked", self.refresh_clicked, window)
56 # Add entry to the view menu
63 def settings_clicked(self, button, window):
65 RESPONSE_NEW, RESPONSE_EDIT, RESPONSE_DELETE = range(3)
68 dialog.set_transient_for(window)
69 dialog.set_title("Settings")
71 pannable_area = hildon.PannableArea()
73 dialog_vbox = dialog.vbox
75 vbox = gtk.VBox(False, 1)
77 #acctsLabel = gtk.Label("Accounts:")
78 #acctsLabel.set_justify(gtk.JUSTIFY_LEFT)
80 #vbox.pack_start(acctsLabel, False, False, 1)
82 self.accounts_model = models.AccountsModel(self.controller)
84 accounts_treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
85 accounts_treeview.set_model(self.accounts_model)
86 accounts_treeview.set_headers_visible(True)
87 self.add_columns_to_accounts(accounts_treeview)
88 vbox.pack_start(accounts_treeview, False, False, 1)
90 # all stock responses are negative, so we can use any positive value
91 new_button = dialog.add_button("New", RESPONSE_NEW)
92 #TODO: get edit button working
93 #edit_button = dialog.add_button("Edit", RESPONSE_EDIT)
94 delete_button = dialog.add_button("Delete", RESPONSE_DELETE)
95 ok_button = dialog.add_button(gtk.STOCK_OK, gtk.RESPONSE_OK)
97 pannable_area.add_with_viewport(vbox)
99 dialog_vbox.pack_start(pannable_area, True, True, 1)
103 result = dialog.run()
104 while(result != gtk.RESPONSE_DELETE_EVENT):
105 if result == RESPONSE_NEW:
106 self.new_account_clicked(window)
107 #elif result == RESPONSE_EDIT:
108 # # get the selected treeview item and pop up the account_box
109 # self.edit_account(accounts_treeview)
110 elif result == RESPONSE_DELETE:
111 # get the selected treeview item, and delete the gconf keys
112 self.delete_account(accounts_treeview)
113 elif result == gtk.RESPONSE_OK:
114 self.char_model.get_characters()
117 result = dialog.run()
121 def get_selected_item(self, treeview, column):
122 selection = treeview.get_selection()
123 model, miter = selection.get_selected()
125 value = model.get_value(miter, column)
129 def edit_account(self, treeview):
130 uid = self.get_selected_item(treeview, 0)
131 # pop up the account dialog
133 self.accounts_model.get_accounts()
135 def delete_account(self, treeview):
136 uid = self.get_selected_item(treeview, 0)
137 self.controller.remove_account(uid)
139 self.accounts_model.get_accounts()
142 def add_columns_to_accounts(self, treeview):
143 #Column 0 for the treeview
144 renderer = gtk.CellRendererText()
145 column = gtk.TreeViewColumn('User ID', renderer,
146 text=models.AccountsModel.C_UID)
147 column.set_property("expand", True)
148 treeview.append_column(column)
150 #Column 2 (characters) for the treeview
151 column = gtk.TreeViewColumn('Characters', renderer,
152 markup=models.AccountsModel.C_CHARS)
153 column.set_property("expand", True)
154 treeview.append_column(column)
156 def new_account_clicked(self, window):
157 dialog = gtk.Dialog()
159 #get the vbox to pack all the settings into
162 dialog.set_transient_for(window)
163 dialog.set_title("New Account")
165 uidLabel = gtk.Label("User ID:")
166 uidLabel.set_justify(gtk.JUSTIFY_LEFT)
169 uidEntry = hildon.Entry(gtk.HILDON_SIZE_FINGER_HEIGHT)
170 uidEntry.set_placeholder("User ID")
171 uidEntry.set_property('is_focus', False)
175 apiLabel = gtk.Label("API key:")
176 apiLabel.set_justify(gtk.JUSTIFY_LEFT)
179 apiEntry = hildon.Entry(gtk.HILDON_SIZE_FINGER_HEIGHT)
180 apiEntry.set_placeholder("API Key")
181 apiEntry.set_property('is_focus', False)
185 ok_button = dialog.add_button(gtk.STOCK_OK, gtk.RESPONSE_OK)
188 result = dialog.run()
189 if result == gtk.RESPONSE_OK:
190 self.controller.add_account(uidEntry.get_text(), apiEntry.get_text())
191 self.accounts_model.get_accounts()
199 def about_clicked(self, button):
200 dialog = gtk.AboutDialog()
201 dialog.set_website(self.about_website)
202 dialog.set_website_label(self.about_website)
203 dialog.set_name(self.about_name)
204 dialog.set_authors(self.about_authors)
205 dialog.set_comments(self.about_text)
206 dialog.set_version(self.app_version)
210 def add_label(self, text, box, markup=True, align="left", padding=1):
211 label = gtk.Label(text)
213 label.set_use_markup(True)
215 label.set_alignment(0, 0.5)
217 box.pack_start(label, False, False, padding)
222 class mEveMonUI(BaseUI):
224 def __init__(self, controller):
225 self.controller = controller
226 gtk.set_application_name("mEveMon")
228 #create the main window
229 win = hildon.StackableWindow()
230 win.connect("destroy", self.controller.quit)
232 hildon.hildon_gtk_window_set_progress_indicator(win, 1)
235 menu = self.create_menu(win)
236 # Attach menu to the window
237 win.set_app_menu(menu)
239 pannable_area = hildon.PannableArea()
241 character_win = CharacterSheetUI(self.controller)
243 # gtk.HILDON_UI_MODE_NORMAL -> not selection in the treeview
244 # gtk.HILDON_UI_MODE_EDIT -> selection in the treeview
245 treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
246 treeview.connect('row-activated', character_win.build_window)
248 self.char_model = models.CharacterListModel(self.controller)
249 treeview.set_model(self.char_model)
251 self.add_columns_to_treeview(treeview)
253 pannable_area.add(treeview)
255 win.add(pannable_area);
259 hildon.hildon_gtk_window_set_progress_indicator(win, 0)
262 def add_columns_to_treeview(self, treeview):
263 #Column 0 for the treeview
264 renderer = gtk.CellRendererPixbuf()
265 column = gtk.TreeViewColumn()
266 column.pack_start(renderer, True)
267 column.add_attribute(renderer, "pixbuf",
268 models.CharacterListModel.C_PORTRAIT)
269 treeview.append_column(column)
271 #Column 1 for the treeview
272 renderer = gtk.CellRendererText()
273 column = gtk.TreeViewColumn('Character Name', renderer,
274 text=models.CharacterListModel.C_NAME)
275 column.set_property("expand", True)
276 treeview.append_column(column)
279 def refresh_clicked(self, button, window):
280 hildon.hildon_gtk_window_set_progress_indicator(window, 1)
281 self.char_model.get_characters()
282 hildon.hildon_gtk_window_set_progress_indicator(window, 0)
285 class CharacterSheetUI(BaseUI):
288 def __init__(self, controller):
289 self.controller = controller
292 self.skills_model = None
295 def build_window(self, treeview, path, view_column):
296 # TODO: this is a really long and ugly function, split it up somehow
298 win = hildon.StackableWindow()
300 hildon.hildon_gtk_window_set_progress_indicator(win, 1)
303 # NOTE: we probably want a window-specific menu for this page, but the
304 # main appmenu works for now
305 menu = self.create_menu(win)
306 # Attach menu to the window
307 win.set_app_menu(menu)
309 pannable_area = hildon.PannableArea()
311 model = treeview.get_model()
312 miter = model.get_iter(path)
314 # column 0 is the portrait, column 1 is name
315 char_name = model.get_value(miter, 1)
316 self.uid = model.get_value(miter, 2)
317 self.char_id = self.controller.char_name2id(char_name)
319 self.sheet = self.controller.get_char_sheet(self.uid, self.char_id)
321 win.set_title(char_name)
324 hbox = gtk.HBox(False, 0)
325 info_vbox = gtk.VBox(False, 0)
327 portrait = gtk.Image()
328 portrait.set_from_file(self.controller.get_portrait(char_name, 256))
330 hbox.pack_start(portrait, False, False, 10)
331 hbox.pack_start(info_vbox, False, False, 5)
333 vbox = gtk.VBox(False, 0)
334 pannable_area.add_with_viewport(vbox)
336 vbox.pack_start(hbox, False, False, 0)
338 self.fill_info(info_vbox)
340 self.fill_stats(info_vbox)
342 separator = gtk.HSeparator()
343 vbox.pack_start(separator, False, False, 5)
345 self.add_label("<big>Skill in Training:</big>", vbox, align="normal")
347 self.display_skill_in_training(vbox)
349 separator = gtk.HSeparator()
350 vbox.pack_start(separator, False, False, 0)
352 self.add_label("<big>Skills:</big>", vbox, align="normal")
354 skills_treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
355 self.skills_model = models.CharacterSkillsModel(self.controller, self.char_id)
356 skills_treeview.set_model(self.skills_model)
357 self.add_columns_to_skills_view(skills_treeview)
358 vbox.pack_start(skills_treeview, False, False, 1)
360 win.add(pannable_area)
363 hildon.hildon_gtk_window_set_progress_indicator(win, 0)
365 def display_skill_in_training(self, vbox):
366 skill = self.controller.get_skill_in_training(self.uid, self.char_id)
368 if skill.skillInTraining:
370 skilltree = self.controller.get_skill_tree()
372 # I'm assuming that we will always find a skill with the skill ID
373 for group in skilltree.skillGroups:
374 found_skill = group.skills.Get(skill.trainingTypeID, False)
376 skill_name = found_skill.typeName
379 self.add_label("%s <small>(Level %d)</small>" % (skill_name, skill.trainingToLevel),
380 vbox, align="normal")
381 self.add_label("<small>start time: %s\t\tend time: %s</small>"
382 %(time.ctime(skill.trainingStartTime),
383 time.ctime(skill.trainingEndTime)), vbox, align="normal")
384 progressbar = gtk.ProgressBar()
385 fraction_completed = (time.time() - skill.trainingStartTime) / \
386 (skill.trainingEndTime - skill.trainingStartTime)
387 progressbar.set_fraction(fraction_completed)
388 align = gtk.Alignment(0.5, 0.5, 0.5, 0)
389 vbox.pack_start(align, False, False, 5)
390 align.add(progressbar)
392 self.add_label("<small>No skills are currently being trained</small>",
393 vbox, align="normal")
397 def fill_info(self, box):
398 self.add_label("<big><big>%s</big></big>" % self.sheet.name, box)
399 self.add_label("<small>%s %s %s</small>" % (self.sheet.gender,
400 self.sheet.race, self.sheet.bloodLine), box)
401 self.add_label("", box, markup=False)
402 self.add_label("<small><b>Corp:</b> %s</small>" % self.sheet.corporationName, box)
403 self.add_label("<small><b>Balance:</b> %s ISK</small>" % self.sheet.balance, box)
404 self.live_sp_val = self.controller.get_sp(self.uid, self.char_id)
405 print self.live_sp_val
406 self.live_sp = self.add_label("<small><b>Total SP:</b> %s</small>" %
407 self.live_sp_val, box)
409 self.spps = self.controller.get_spps(self.uid, self.char_id)[0]
411 glib.timeout_add_seconds(self.UPDATE_INTERVAL, self.update_live_sp)
413 def fill_stats(self, box):
415 atr = self.sheet.attributes
417 self.add_label("<small><b>I: </b>%d <b>M: </b>%d <b>C: </b>%d " \
418 "<b>P: </b>%d <b>W: </b>%d</small>" % (atr.intelligence,
419 atr.memory, atr.charisma, atr.perception, atr.willpower), box)
422 def add_columns_to_skills_view(self, treeview):
423 #Column 0 for the treeview
424 renderer = gtk.CellRendererText()
425 column = gtk.TreeViewColumn('Skill Name', renderer,
426 markup=models.CharacterSkillsModel.C_NAME)
427 column.set_property("expand", True)
428 treeview.append_column(column)
430 #Column 1 for the treeview
431 column = gtk.TreeViewColumn('Rank', renderer,
432 markup=models.CharacterSkillsModel.C_RANK)
433 column.set_property("expand", True)
434 treeview.append_column(column)
437 column = gtk.TreeViewColumn('Points', renderer,
438 markup=models.CharacterSkillsModel.C_SKILLPOINTS)
439 column.set_property("expand", True)
440 treeview.append_column(column)
442 column = gtk.TreeViewColumn('Level', renderer,
443 markup=models.CharacterSkillsModel.C_LEVEL)
444 column.set_property("expand", True)
445 treeview.append_column(column)
448 def refresh_clicked(self, button, window):
449 hildon.hildon_gtk_window_set_progress_indicator(window, 1)
450 self.skills_model.get_skills()
451 hildon.hildon_gtk_window_set_progress_indicator(window, 0)
454 def update_live_sp(self):
455 self.live_sp_val = self.live_sp_val + self.spps * self.UPDATE_INTERVAL
456 self.live_sp.set_label("<small><b>Total SP:</b> %d</small>" %
462 if __name__ == "__main__":