2 #include "protocols/necprotocol.h"
15 void DSEDVD1::populateProtocol(
18 if (threadableProtocol)
20 // Keyset already populated.
24 threadableProtocol = new NECProtocol(guiObject, index, false, true);
28 addKey("Power", Power_Key, 0x0C, 8);
29 addKey("Open/Close", Eject_Key, 0x0D, 8);
30 addKey("Subtitle", Captions_Key, 0x1E, 8);
31 addKey("Angle", Angle_Key, 0x1F, 8);
32 addKey("Language", Audio_Key, 0x1C, 8);
33 addKey("Resume", Unmapped_Key, 0x1D, 8);
34 addKey("Setup", Menu_Key, 0x14, 8);
35 addKey("Time", Unmapped_Key, 0x09, 8);
36 addKey("Title", DiscTitle_Key, 0x15, 8);
37 addKey("Menu", DiscMenu_Key, 0x16, 8);
38 addKey("A-B", RepeatAB_Key, 0x17, 8);
39 addKey("1", One_Key, 0x00, 8);
40 addKey("2", Two_Key, 0x01, 8);
41 addKey("3", Three_Key, 0x02, 8);
42 addKey("4", Four_Key, 0x03, 8);
43 addKey("5", Five_Key, 0x04, 8);
44 addKey("6", Six_Key, 0x05, 8);
45 addKey("7", Seven_Key, 0x06, 8);
46 addKey("8", Eight_Key, 0x07, 8);
47 addKey("9", Nine_Key, 0x08, 8);
48 addKey("0", Zero_Key, 0x0A, 8);
49 addKey("10+", DoubleDigit_Key, 0x0B, 8);
50 addKey("<<", Rewind_Key, 0x40, 8);
51 addKey(">>", FastForward_Key, 0x41, 8);
52 addKey(">||", Play_Key, 0x44, 8);
53 addKey(">||", Pause_Key, 0x44, 8);
54 addKey("|<<", Previous_Key, 0x42, 8);
55 addKey("Stop", Stop_Key, 0x45, 8);
56 addKey(">>|", Next_Key, 0x43, 8);
57 addKey("Return", Exit_Key, 0x19, 8);
58 addKey("PBC", Unmapped_Key, 0x1A, 8);
59 addKey("Zoom", Zoom_Key, 0x1B, 8);
60 addKey("Repeat", Repeat_Key, 0x18, 8);
61 addKey("LeftArrow", Left_Key, 0x12, 8);
62 addKey("RightArrow", Right_Key, 0x13, 8);
63 addKey("UpArrow", Up_Key, 0x10, 8);
64 addKey("DownArrow", Down_Key, 0x11, 8);
65 addKey("Enter", Select_Key, 0x0E, 8);
66 addKey("OSD", Info_Key, 0x48, 8);
67 addKey("Step", StepForward_Key, 0x49, 8);
68 addKey("3D(*)", Unmapped_Key, 0x4A, 8);
69 addKey("Vol+", VolumeUp_Key, 0x4B, 8);
70 addKey("Vol-", VolumeDown_Key, 0x4F, 8);
71 addKey("View", Unmapped_Key, 0x4C, 8);
72 addKey("Slow", Slow_Key, 0x4D, 8);
73 addKey("Mute", Mute_Key, 0x4E, 8);
74 addKey("N/P", Unmapped_Key, 0x50, 8);
75 addKey("RAN", Unmapped_Key, 0x51, 8);
76 addKey("R/L", Unmapped_Key, 0x52, 8);
77 addKey("Prog", Program_Key, 0x53, 8);
91 void DSESat1::populateProtocol(
94 if (threadableProtocol)
96 // Keyset already populated.
100 threadableProtocol = new NECProtocol(guiObject, index, false, true);
104 addKey("Ch_Up", ChannelUp_Key, 0x00, 8);
105 addKey("Ch_Up", Up_Key, 0x00, 8);
106 addKey("Ch_Down", ChannelDown_Key, 0x01, 8);
107 addKey("Ch_Down", Down_Key, 0x01, 8);
108 addKey("Vol+", VolumeUp_Key, 0x02, 8);
109 addKey("Vol+", Right_Key, 0x02, 8);
110 addKey("Vol-", VolumeDown_Key, 0x03, 8);
111 addKey("Vol-", Left_Key, 0x03, 8);
112 addKey("Audio", Audio_Key, 0x04, 8);
113 addKey("Menu", Menu_Key, 0x05, 8);
114 addKey("UHF", Unmapped_Key, 0x06, 8);
115 addKey("Page Up", PageUp_Key, 0x07, 8);
116 addKey("Mute", Mute_Key, 0x08, 8);
117 addKey("Fav", Favorites_Key, 0x09, 8);
118 addKey("Power", Power_Key, 0x0A, 8);
119 addKey("Blue/System", Blue_Key, 0x0B, 8);
120 addKey("TV/R", Input_Key, 0x0C, 8);
121 addKey("Yellow/F2", Yellow_Key, 0x0E, 8);
122 addKey("Pause", Pause_Key, 0x0F, 8);
124 addKey("0", Zero_Key, 0x10, 8);
125 addKey("1", One_Key, 0x11, 8);
126 addKey("2", Two_Key, 0x12, 8);
127 addKey("3", Three_Key, 0x13, 8);
128 addKey("4", Four_Key, 0x14, 8);
129 addKey("5", Five_Key, 0x15, 8);
130 addKey("6", Six_Key, 0x16, 8);
131 addKey("7", Seven_Key, 0x17, 8);
132 addKey("8", Eight_Key, 0x18, 8);
133 addKey("9", Nine_Key, 0x19, 8);
134 addKey("Info", Info_Key, 0x1A, 8);
135 addKey("EPG", Guide_Key, 0x1B, 8);
136 addKey("Exit", Exit_Key, 0x1C, 8);
137 addKey("Page Down", PageDown_Key, 0x1D, 8);
138 addKey("Green/F3", Green_Key, 0x1E, 8);
139 addKey("OK", Select_Key, 0x1F, 8);
141 addKey("Red/F1", Red_Key, 0x40, 8);