2 #include "protocols/aiwaprotocol.h"
3 #include "protocols/lircprotocol.h"
4 #include "protocols/necprotocol.h"
13 addControlledDevice(Aiwa_Make, "HV-CX100KER", VCR_Device);
17 void AiwaVCR1::populateProtocol(
20 if (threadableProtocol)
22 // If the pointer is not null, the keyset must already be populated.
26 threadableProtocol = new AiwaProtocol(guiObject, index);
28 setPreData(0x007F, 13);
30 addKey("POWER", Power_Key, 0x00, 8);
31 addKey("1", One_Key, 0x01, 8);
32 addKey("2", Two_Key, 0x02, 8);
33 addKey("3", Three_Key, 0x03, 8);
34 addKey("4", Four_Key, 0x04, 8);
35 addKey("5", Five_Key, 0x05, 8);
36 addKey("6", Six_Key, 0x06, 8);
37 addKey("7", Seven_Key, 0x07, 8);
38 addKey("8", Eight_Key, 0x08, 8);
39 addKey("9", Nine_Key, 0x09, 8);
40 addKey("0", Zero_Key, 0x0A, 8);
41 addKey("CH", Unmapped_Key, 0x0C, 8);
42 addKey("TV/VCR", Unmapped_Key, 0x0D, 8);
43 addKey("INPUT", Input_Key, 0x0E, 8);
44 addKey("SLOW", Slow_Key, 0x0F, 8);
46 addKey("COUNTDISPLAY", Info_Key, 0x10, 8);
47 addKey("FORWARD", FastForward_Key, 0x11, 8);
48 addKey("REWIND", Rewind_Key, 0x12, 8);
49 addKey("Audio_MONI", Unmapped_Key, 0x13, 8);
50 addKey("REC", Record_Key, 0x14, 8);
51 addKey("PLAY", Play_Key, 0x15, 8);
52 addKey("PAUSE", Pause_Key, 0x17, 8);
53 addKey("Index_SkipForward", Next_Key, 0x18, 8);
54 addKey("Index_SkipBack", Previous_Key, 0x19, 8);
55 // addKey("ONETOUCH", Unmapped_Key, 0x19, 8); // need sub-keyset for this
56 addKey("STOP", Stop_Key, 0x1A, 8);
57 addKey("TIMER/PRG", Timer_Key, 0x1C, 8);
58 addKey("T-REC", Unmapped_Key, 0x1E, 8);
59 addKey("CLEAR", Clear_Key, 0x1F, 8); // "CANCEL"
61 addKey("CHAN_UP", ChannelUp_Key, 0x40, 8);
62 addKey("CHAN_DOWN", ChannelDown_Key, 0x41, 8);
63 addKey("Audio_DUB", Unmapped_Key, 0x42, 8);
64 addKey("SAT", Unmapped_Key, 0x44, 8);
65 addKey("Zero_Return", Unmapped_Key, 0x45, 8);
66 addKey("TRACK+", TrackingPlus_Key, 0x46, 8);
67 addKey("TRACK-", TrackingMinus_Key, 0x47, 8);
68 addKey("EJECT", Eject_Key, 0x48, 8);
69 addKey("AD-Skip", Advance_Key, 0x49, 8);
70 addKey("SUPER_CLEAR", Unmapped_Key, 0x4B, 8);
71 addKey("RESET", Reset_Key, 0x4C, 8); // "Counter_Reset"
72 addKey("INDEXSRCH", Unmapped_Key, 0x4D, 8);
73 addKey("SP/LP", VHSSpeed_Key, 0x50, 8);
74 addKey("MEMORY", Memory_Key, 0x51, 8);
75 addKey("AUTO", Unmapped_Key, 0x53, 8);
76 addKey("CLOCK", Clock_Key, 0x56, 8);
77 addKey("A-TR", AutoTracking_Key, 0x5C, 8);
78 addKey("Tape_Remain", Unmapped_Key, 0x5E, 8);
79 addKey("REPEAT", Repeat_Key, 0x5F, 8);
81 addKey("Fwd(Jog)", StepForward_Key, 0x65, 8);
82 addKey("Rev(Jog)", StepBack_Key, 0x74, 8);
84 addKey("MENU", Menu_Key, 0x81, 8);
85 addKey("VPS/PDC", Unmapped_Key, 0x82, 8);
86 // addKey("NEXT", Next_Key, 0x83, 8);
87 addKey("MENURIGHT", Right_Key, 0x83, 8);
88 addKey("MENULEFT", Left_Key, 0x84, 8);
89 addKey("OTPB", Unmapped_Key, 0x89, 8);
90 addKey("MENUUP", Up_Key, 0x8D, 8);
91 addKey("MENUDOWN", Down_Key, 0x8E, 8);
93 addKey("Showview_DeLuxe", Unmapped_Key, 0x98, 8);
94 addKey("Add_T", Unmapped_Key, 0x99, 8);
95 addKey("D/WLY", Unmapped_Key, 0x9A, 8);
96 addKey("Set_Ch.No", Unmapped_Key, 0x9D, 8);
97 addKey("Set_Auto", Unmapped_Key, 0x9E, 8);
98 addKey("OK", Select_Key, 0x9F, 8);
100 addKey("GUIDE", Guide_Key, 0xB0, 8);
101 addKey("Audio_MIX", Unmapped_Key, 0xB5, 8);
102 addKey("TheatreMode_BBE", Unmapped_Key, 0xB9, 8);
103 addKey("TheatreMode_Q.Surround", Unmapped_Key, 0xBA,8);
104 addKey("TheatreMode_Midnight", Unmapped_Key, 0xBB, 8);
118 void AiwaVCR2::populateProtocol(
121 if (threadableProtocol)
123 // If the pointer is not null, the keyset must already be populated.
127 threadableProtocol = new NECProtocol(guiObject, index, false, true);
131 addKey("eject", Eject_Key, 0x00, 8);
132 addKey("stop", Stop_Key, 0x01, 8);
133 addKey("rew", Rewind_Key, 0x02, 8);
134 addKey("ff", FastForward_Key, 0x03, 8);
135 addKey("0", Zero_Key, 0x04, 8);
136 addKey("1", One_Key, 0x05, 8);
137 addKey("2", Two_Key, 0x06, 8);
138 addKey("3", Three_Key, 0x07, 8);
139 addKey("play", Play_Key, 0x08, 8);
140 addKey("rec/otr", Record_Key, 0x09, 8);
141 addKey("pause", Pause_Key, 0x0B, 8);
142 addKey("4", Four_Key, 0x0C, 8);
143 addKey("5", Five_Key, 0x0D, 8);
144 addKey("6", Six_Key, 0x0E, 8);
145 addKey("7", Seven_Key, 0x0F, 8);
147 addKey("power", Power_Key, 0x14, 8);
148 addKey("tv/vcr", Input_Key, 0x15, 8);
149 addKey("menu/i", Menu_Key, 0x16, 8);
150 addKey("8", Eight_Key, 0x1C, 8);
151 addKey("9", Nine_Key, 0x1D, 8);
152 addKey("clear", Clear_Key, 0x1F, 8);
154 addKey("child-lock", Unmapped_Key, 0x3F, 8);
155 addKey("viss", Unmapped_Key, 0x41, 8);
156 addKey("showview", Unmapped_Key, 0x47, 8);
157 addKey("speed", VHSSpeed_Key, 0x48, 8);
158 addKey("av", Unmapped_Key, 0x56, 8);
159 addKey("a-tr", AutoTracking_Key, 0x5F, 8);
161 addKey("up", Up_Key, 0x82, 8);
162 addKey("left", Left_Key, 0x83, 8);
163 addKey("down", Down_Key, 0x89, 8);
164 addKey("ok/clk/cnt", Select_Key, 0x8E, 8);
165 addKey("right", Right_Key, 0x90, 8);
167 addKey("fav.program", Unmapped_Key, 0xB3, 8);
168 addKey("rec-end-search", Next_Key, 0xB5, 8); // might be wrong
169 addKey("otpb", Unmapped_Key, 0xBF, 8);
170 addKey("ad-skip", Advance_Key, 0xDD, 8);
184 void AiwaVCR3::populateProtocol(
187 if (threadableProtocol)
189 // If the pointer is not null, the keyset must already be populated.
193 threadableProtocol = new NECProtocol(guiObject, index, true, false);
195 setPreData(0x7B80, 16);
197 addKey("0", Zero_Key, 0x00, 8);
198 addKey("1", One_Key, 0x01, 8);
199 addKey("2", Two_Key, 0x02, 8);
200 addKey("3", Three_Key, 0x03, 8);
201 addKey("4", Four_Key, 0x04, 8);
202 addKey("5", Five_Key, 0x05, 8);
203 addKey("6", Six_Key, 0x06, 8);
204 addKey("7", Seven_Key, 0x07, 8);
205 addKey("8", Eight_Key, 0x08, 8);
206 addKey("9", Nine_Key, 0x09, 8);
207 addKey("ch+", ChannelUp_Key, 0x0A, 8);
208 addKey("ch-", ChannelDown_Key, 0x0B, 8);
209 addKey("t-rec", Unmapped_Key, 0x0D, 8);
210 addKey("audio", Audio_Key, 0x0E, 8);
211 addKey("-/--", DoubleDigit_Key, 0x0F, 8);
212 addKey("tv/vcr", Input_Key, 0x12, 8);
213 addKey("power", Power_Key, 0x13, 8);
214 addKey("index", Unmapped_Key, 0x14, 8);
215 addKey("rec", Record_Key, 0x15, 8);
216 addKey("play", Play_Key, 0x16, 8);
217 addKey("stop", Stop_Key, 0x17, 8);
218 addKey("ff", FastForward_Key, 0x18, 8);
219 addKey("rew", Rewind_Key, 0x19, 8);
220 addKey("pause", Pause_Key, 0x1A, 8);
221 addKey("otpb", Unmapped_Key, 0x1B, 8);
222 addKey("vidplus", Unmapped_Key, 0x1D, 8);
223 addKey("speed", VHSSpeed_Key, 0x1E, 8);
224 addKey("slow", Slow_Key, 0x1F, 8);
225 addKey("up", Up_Key, 0x41, 8);
226 addKey("down", Down_Key, 0x42, 8);
227 addKey("select", Select_Key, 0x45, 8);
228 addKey("left", Left_Key, 0x49, 8);
229 addKey("cancel", Clear_Key, 0x4A, 8);
230 addKey("zero", Unmapped_Key, 0x4B, 8);
231 addKey("reset", Reset_Key, 0x4C, 8);
232 addKey("right", Right_Key, 0x4D, 8);
233 addKey("eject", Eject_Key, 0x4E, 8);
234 addKey("menu", Menu_Key, 0x50, 8);
235 addKey("counter", Unmapped_Key, 0x51, 8);
236 addKey("tracking", AutoTracking_Key, 0x52, 8);
237 addKey("ad-skip", Advance_Key, 0x5C, 8);
238 addKey("call", Call_Key, 0x5F, 8);
242 AiwaAudio1::AiwaAudio1(
249 addControlledDevice(Aiwa_Make, "LCX-100", Audio_Device);
250 addControlledDevice(Aiwa_Make, "RC-TD3", Audio_Device);
254 void AiwaAudio1::populateProtocol(
257 if (threadableProtocol)
259 // If the pointer is not null, the keyset must already be populated.
263 threadableProtocol = new AiwaProtocol(guiObject, index);
265 setPreData(0x0070, 13);
267 addKey("power", Power_Key, 0x00, 8);
268 addKey("tape", TapeInput_Key, 0x0C, 8);
269 addKey("tuner", TunerInput_Key, 0x0D, 8);
270 addKey("cd", CDInput_Key, 0x0E, 8);
272 addKey("volume_up", VolumeUp_Key, 0x11, 8);
273 addKey("volume_down", VolumeDown_Key, 0x12, 8);
274 addKey("tuner_band", TunerBand_Key, 0x13, 8);
275 addKey("tape_play", Unmapped_Key, 0x14, 8);
276 addKey("tape_stop", Unmapped_Key, 0x15, 8);
277 addKey("tape_next", Unmapped_Key, 0x16, 8);
278 addKey("tape_prev", Unmapped_Key, 0x17, 8);
279 addKey("tape_rec", Unmapped_Key, 0x18, 8);
280 addKey("tape_pause", Unmapped_Key, 0x19, 8);
281 addKey("geq", Unmapped_Key, 0x1F, 8); // "mode", "CD_MODE"
283 addKey("sleep", Sleep_Key, 0x40, 8);
284 addKey("tuner_mode", FMMode_Key, 0x4E, 8); // "FM_MODE"
285 addKey("REPEAT", Repeat_Key, 0x51, 8);
286 addKey("set", Memory_Key, 0x52, 8); // "MEMORY"
287 addKey("CANCEL", Clear_Key, 0x53, 8);
288 addKey("timer", Timer_Key, 0x5A, 8);
289 addKey("aux", AuxInput_Key, 0x5D, 8); // "DAT_AUX"
291 addKey("DISPLAY", Info_Key, 0x80, 8);
292 addKey("random", Random_Key, 0x8F, 8);
293 addKey("1", One_Key, 0x91, 8);
294 addKey("2", Two_Key, 0x92, 8);
295 addKey("3", Three_Key, 0x93, 8);
296 addKey("4", Four_Key, 0x94, 8);
297 addKey("5", Five_Key, 0x95, 8);
298 addKey("6", Six_Key, 0x96, 8);
299 addKey("7", Seven_Key, 0x97, 8);
300 addKey("8", Eight_Key, 0x98, 8);
301 addKey("9", Nine_Key, 0x99, 8);
302 addKey("0", Zero_Key, 0x9A, 8);
303 addKey("+10", DoubleDigit_Key, 0x9B, 8);
305 addKey("play", Play_Key, 0xC4, 8); // "ENTER", "UP"
306 addKey("play", Up_Key, 0xC4, 8); // "ENTER", "UP"
307 addKey("stop", Stop_Key, 0xC5, 8); // "DOWN"
308 addKey("stop", Down_Key, 0xC5, 8); // "DOWN"
309 addKey("forward", FastForward_Key, 0xC6, 8); // "RIGHT", "next"
310 addKey("forward", Right_Key, 0xC6, 8); // "RIGHT", "next"
311 addKey("SKIP-SEARCH-TUNING-RIGHT", ChannelUp_Key, 0xC6, 8);
312 addKey("back", Rewind_Key, 0xC7, 8); // "LEFT", "prev"
313 addKey("back", Left_Key, 0xC7, 8); // "LEFT", "prev"
314 addKey("SKIP-SEARCH-TUNING-LEFT", ChannelDown_Key, 0xC7, 8);
315 addKey("PAUSE", Pause_Key, 0xC9, 8);
316 addKey("dimmer", Unmapped_Key, 0xCD, 8);
317 addKey("tray", Eject_Key, 0xCF, 8);
321 AiwaAudio1a::AiwaAudio1a(
325 setKeysetName("Audio Keyset 1a");
327 addControlledDevice(Aiwa_Make, "XR-M201", Audio_Device);
328 addControlledDevice(Aiwa_Make, "CA-DW635", Audio_Device);
332 // Don't know why only the numbers are different for this one:
333 void AiwaAudio1a::populateProtocol(
336 if (threadableProtocol)
338 // If the pointer is not null, the keyset must already be populated.
342 AiwaAudio1::populateProtocol(guiObject);
344 addKey("1", One_Key, 0x01, 8);
345 addKey("2", Two_Key, 0x02, 8);
346 addKey("3", Three_Key, 0x03, 8);
347 addKey("4", Four_Key, 0x04, 8);
348 addKey("5", Five_Key, 0x05, 8);
349 addKey("6", Six_Key, 0x06, 8);
350 addKey("7", Seven_Key, 0x07, 8);
351 addKey("8", Eight_Key, 0x08, 8);
352 addKey("9", Nine_Key, 0x09, 8);
353 addKey("0", Zero_Key, 0x0A, 8);
354 addKey("+10", DoubleDigit_Key, 0x0B, 8);
356 addKey("EQ", Unmapped_Key, 0xCA, 8);
360 AiwaAudio2::AiwaAudio2(
367 addControlledDevice(Aiwa_Make, "NSX-S22", Audio_Device);
368 addControlledDevice(Aiwa_Make, "NSX-532", Audio_Device);
369 addControlledDevice(Aiwa_Make, "NSX-AV320", Audio_Device);
370 addControlledDevice(Aiwa_Make, "XR-M35", Audio_Device);
371 addControlledDevice(Aiwa_Make, "LCX50", Audio_Device);
372 addControlledDevice(Aiwa_Make, "NSX-V929", Audio_Device);
373 addControlledDevice(Aiwa_Make, "NSX-V30", Audio_Device);
374 addControlledDevice(Aiwa_Make, "NSX-V25", Audio_Device);
375 addControlledDevice(Aiwa_Make, "NSX-320", Audio_Device);
376 addControlledDevice(Aiwa_Make, "NSX-330", Audio_Device);
377 addControlledDevice(Aiwa_Make, "NSX-500", Audio_Device);
378 addControlledDevice(Aiwa_Make, "NSX-540", Audio_Device);
379 addControlledDevice(Aiwa_Make, "NSX-DR5", Audio_Device);
383 void AiwaAudio2::populateProtocol(
386 if (threadableProtocol)
388 // If the pointer is not null, the keyset must already be populated.
392 threadableProtocol = new AiwaProtocol(guiObject, index);
394 setPreData(0x006E, 13);
396 addKey("power", Power_Key, 0x00, 8);
397 addKey("1", One_Key, 0x01, 8);
398 addKey("2", Two_Key, 0x02, 8);
399 addKey("3", Three_Key, 0x03, 8);
400 addKey("4", Four_Key, 0x04, 8);
401 addKey("5", Five_Key, 0x05, 8);
402 addKey("6", Six_Key, 0x06, 8);
403 addKey("7", Seven_Key, 0x07, 8);
404 addKey("8", Eight_Key, 0x08, 8);
405 addKey("9", Nine_Key, 0x09, 8);
406 addKey("0", Zero_Key, 0x0A, 8);
407 addKey("plus10", DoubleDigit_Key, 0x0B, 8);
408 addKey("shift7", Timer_Key, 0x0C, 8); // "timer"
409 addKey("shift8", Sleep_Key, 0x0E, 8); // "sleep"
411 addKey("shift9", Unmapped_Key, 0x11, 8); // "clock"
412 addKey("shift0", FMMode_Key, 0x12, 8); // "mono tuner"
413 addKey("EJECT", Eject_Key, 0x13, 8); // "OPEN"
414 addKey("KARAOKE_ENTER", Unmapped_Key, 0x14, 8);
415 addKey("shift3", Random_Key, 0x15, 8); // "random/repeat"
416 addKey("REPEAT", Repeat_Key, 0x16, 8);
417 addKey("shift1", Unmapped_Key, 0x17, 8); // "edit/check"
418 addKey("shift2", Program_Key, 0x19, 8); // "prgm"
419 addKey("TAPE", TapeInput_Key, 0x1B, 8); // "Deck"
420 addKey("shiftplus10", TunerBand_Key, 0x1C, 8); // "band"
421 addKey("VIDEO", AuxInput_Key, 0x1D, 8); // "aux"
422 addKey("function", Unmapped_Key, 0x1E, 8);
423 addKey("CD", CDInput_Key, 0x1F, 8);
425 addKey("play", Play_Key, 0x40, 8); // "direction"
426 addKey("stop", Stop_Key, 0x41, 8); // "clear"
427 addKey("stop", Clear_Key, 0x41, 8); // "clear"
428 addKey("next", FastForward_Key, 0x42, 8); // "FF", "up"
429 addKey("next", Up_Key, 0x42, 8); // "FF", "up"
430 addKey("prev", Rewind_Key, 0x43, 8); // "REW", "down"
431 addKey("prev", Down_Key, 0x43, 8); // "REW", "down"
432 addKey("pause", Pause_Key, 0x44, 8); // "SET"
433 addKey("record", Record_Key, 0x45, 8);
434 addKey("Rec_Mute", RecordMute_Key, 0x46, 8);
435 addKey("shift6", EnhancedBass_Key, 0x47, 8); // "t-bass"
436 addKey("bbe", Unmapped_Key, 0x48, 8);
437 addKey("shift4", Unmapped_Key, 0x49, 8); // "geq" "eq" equalizer?
438 addKey("DSP", Surround_Key, 0x4A, 8); // "qsurround"
439 addKey("Mute", Mute_Key, 0x4C, 8);
440 addKey("volup", VolumeUp_Key, 0x4D, 8);
441 addKey("voldown", VolumeDown_Key, 0x4E, 8);
443 addKey("vocal_fader", Unmapped_Key, 0x50, 8); // "KARAOKE"
444 addKey("cd1", Unmapped_Key, 0x51, 8); // "DDP_1"
445 addKey("cd2", Unmapped_Key, 0x52, 8); // "DDP_2"
446 addKey("cd3", Unmapped_Key, 0x53, 8); // "DDP_3"
447 addKey("DISCSKIP", NextDisc_Key, 0x56, 8);
448 addKey("Treble", Unmapped_Key, 0x57, 8);
449 addKey("MANUAL", Unmapped_Key, 0x58, 8);
450 addKey("phrase_repeat", RepeatAB_Key, 0x5A, 8);
451 addKey("DOLBY", NoiseReduction_Key, 0x6A, 8);
452 addKey("md", MDInput_Key, 0x70, 8);
453 addKey("Enter", Enter_Key, 0x73, 8);
457 AiwaAudio2a::AiwaAudio2a(
461 setKeysetName("Audio Keyset 2a");
465 void AiwaAudio2a::populateProtocol(
468 if (threadableProtocol)
470 // If the pointer is not null, the keyset must already be populated.
474 AiwaAudio2::populateProtocol(guiObject);
476 addKey("Rec", Record_Key, 0x5F, 8);
477 addKey("ChUp", ChannelUp_Key, 0x86, 8);
478 addKey("ChDown", ChannelDown_Key, 0x85, 8);
482 AiwaAudio2b::AiwaAudio2b(
486 setKeysetName("Audio Keyset 2b");
490 void AiwaAudio2b::populateProtocol(
493 if (threadableProtocol)
495 // If the pointer is not null, the keyset must already be populated.
499 AiwaAudio2::populateProtocol(guiObject);
501 addKey("UP", Up_Key, 0x40, 8);
502 addKey("DOWN", Down_Key, 0x41, 8);
503 addKey("RIGHT", Right_Key, 0x42, 8);
504 addKey("LEFT", Left_Key, 0x43, 8);
508 AiwaAudio2c::AiwaAudio2c(
512 setKeysetName("Audio Keyset 2c");
514 addControlledDevice(Aiwa_Make, "XR-MD201", Audio_Device);
518 void AiwaAudio2c::populateProtocol(
521 if (threadableProtocol)
523 // If the pointer is not null, the keyset must already be populated.
527 AiwaAudio2::populateProtocol(guiObject);
529 addKey("display", Info_Key, 0x14, 8);
530 addKey("rec", Record_Key, 0x71, 8);
531 addKey("drec", Unmapped_Key, 0x72, 8);
532 addKey("md_mark", Unmapped_Key, 0x73, 8);
533 addKey("mode", Mode_Key, 0x76, 8);
534 addKey("tit_inp", Unmapped_Key, 0x77, 8);
538 // Might not be audio here:
539 AiwaAudio3::AiwaAudio3(
549 void AiwaAudio3::populateProtocol(
552 if (threadableProtocol)
554 // If the pointer is not null, the keyset must already be populated.
558 threadableProtocol = new AiwaProtocol(guiObject, index);
560 setPreData(0x007B, 13);
562 addKey("Power", Power_Key, 0x00, 8);
563 addKey("1", One_Key, 0x01, 8);
564 addKey("2", Two_Key, 0x02, 8);
565 addKey("3", Three_Key, 0x03, 8);
566 addKey("4", Four_Key, 0x04, 8);
567 addKey("5", Five_Key, 0x05, 8);
568 addKey("6", Six_Key, 0x06, 8);
569 addKey("7", Seven_Key, 0x07, 8);
570 addKey("8", Eight_Key, 0x08, 8);
571 addKey("9", Nine_Key, 0x09, 8);
572 addKey("0", Zero_Key, 0x0A, 8);
574 addKey("Yellow", Yellow_Key, 0x13, 8);
575 addKey("Right", Right_Key, 0x18, 8);
576 addKey("Left", Left_Key, 0x19, 8);
577 addKey("Ok", Select_Key, 0x1B, 8);
579 addKey("Up", Up_Key, 0x40, 8);
580 addKey("Down", Down_Key, 0x41, 8);
581 addKey("Volume-", VolumeDown_Key, 0x43, 8);
582 addKey("Mute", Mute_Key, 0x4A, 8);
583 addKey("Blue", Blue_Key, 0x4B, 8);
584 addKey("RED", Red_Key, 0x4E, 8);
585 addKey("Volume+", VolumeUp_Key, 0x4F, 8);
587 addKey("Back", Exit_Key, 0x90, 8);
588 addKey("Menu", Menu_Key, 0xC4, 8);
589 addKey("Green", Green_Key, 0xDC, 8);
593 AiwaAudio4::AiwaAudio4(
603 void AiwaAudio4::populateProtocol(
606 if (threadableProtocol)
608 // If the pointer is not null, the keyset must already be populated.
612 threadableProtocol = new AiwaProtocol(guiObject, index);
614 setPreData(0x00F6, 13);
616 addKey("1", One_Key, 0x01, 8);
617 addKey("2", Two_Key, 0x02, 8);
618 addKey("3", Three_Key, 0x03, 8);
619 addKey("4", Four_Key, 0x04, 8);
620 addKey("5", Five_Key, 0x05, 8);
621 addKey("6", Six_Key, 0x06, 8);
622 addKey("7", Seven_Key, 0x07, 8);
623 addKey("8", Eight_Key, 0x08, 8);
624 addKey("9", Nine_Key, 0x09, 8);
625 addKey("10", Zero_Key, 0x0A, 8); // best I can do for now
626 addKey("greater_20", DoubleDigit_Key, 0x0B, 8);
627 addKey("open_close", Eject_Key, 0x0C, 8);
628 addKey("program", Program_Key, 0x0D, 8);
629 addKey("delete", Unmapped_Key, 0x0E, 8);
630 addKey("check", Unmapped_Key, 0x0F, 8);
632 addKey("search_forw", FastForward_Key, 0x11, 8);
633 addKey("search_back", Rewind_Key, 0x12, 8);
634 addKey("random", Random_Key, 0x13, 8);
635 addKey("play", Play_Key, 0x15, 8);
636 addKey("pause", Pause_Key, 0x17, 8);
637 addKey("skip_forw", Advance_Key, 0x18, 8);
638 addKey("skip_back", Replay_Key, 0x19, 8);
639 addKey("stop", Stop_Key, 0x1A, 8);
640 addKey("repeat_1_all", Repeat_Key, 0x1B, 8);
641 addKey("repeat_a_b", RepeatAB_Key, 0x1C, 8);
642 addKey("index_forw", Next_Key, 0x1D, 8);
643 addKey("index_back", Previous_Key, 0x1E, 8);
644 addKey("time", Unmapped_Key, 0x1F, 8);
646 addKey("ac", Unmapped_Key, 0x2E, 8);
648 addKey("blank", Unmapped_Key, 0x40, 8);
649 addKey("11", Unmapped_Key, 0x41, 8);
650 addKey("12", Unmapped_Key, 0x42, 8);
651 addKey("13", Unmapped_Key, 0x43, 8);
652 addKey("14", Unmapped_Key, 0x44, 8);
653 addKey("15", Unmapped_Key, 0x45, 8);
654 addKey("16", Unmapped_Key, 0x46, 8);
655 addKey("17", Unmapped_Key, 0x47, 8);
656 addKey("18", Unmapped_Key, 0x48, 8);
657 addKey("19", Unmapped_Key, 0x49, 8);
658 addKey("20", Unmapped_Key, 0x4A, 8);
662 AiwaAudio5::AiwaAudio5(
672 void AiwaAudio5::populateProtocol(
675 if (threadableProtocol)
677 // If the pointer is not null, the keyset must already be populated.
681 threadableProtocol = new AiwaProtocol(guiObject, index);
683 setPreData(0x0076, 13);
685 addKey("1", One_Key, 0x01, 8);
686 addKey("2", Two_Key, 0x02, 8);
687 addKey("3", Three_Key, 0x03, 8);
688 addKey("4", Four_Key, 0x04, 8);
689 addKey("5", Five_Key, 0x05, 8);
690 addKey("6", Six_Key, 0x06, 8);
691 addKey("7", Seven_Key, 0x07, 8);
692 addKey("8", Eight_Key, 0x08, 8);
693 addKey("9", Nine_Key, 0x09, 8);
694 addKey("0", Zero_Key, 0x0A, 8);
695 addKey("+10", DoubleDigit_Key, 0x0B, 8);
696 addKey("open", Eject_Key, 0x0C, 8);
697 addKey("Prog", Program_Key, 0x0D, 8); // "on"
698 addKey("cont", Unmapped_Key, 0x0F, 8);
699 addKey("random", Random_Key, 0x13, 8);
700 addKey("Play", Play_Key, 0x15, 8);
701 addKey("Forward", FastForward_Key, 0x18, 8);
702 addKey("Rewind", Rewind_Key, 0x19, 8);
703 addKey("Stop", Stop_Key, 0x1A, 8);
704 addKey("Rep/Rand", Repeat_Key, 0x1B, 8);
705 addKey("display", Info_Key, 0x1F, 8);
709 AiwaAudio6::AiwaAudio6(
716 addControlledDevice(Aiwa_Make, "CX-770", Audio_Device);
717 addControlledDevice(Aiwa_Make, "Series 70", Audio_Device);
721 void AiwaAudio6::populateProtocol(
724 if (threadableProtocol)
726 // If the pointer is not null, the keyset must already be populated.
730 threadableProtocol = new AiwaProtocol(guiObject, index);
732 setPreData(0x0048, 13);
734 addKey("fm", Unmapped_Key, 0x00, 8);
735 addKey("am", Unmapped_Key, 0x01, 8); // "MW"
736 addKey("LW", Unmapped_Key, 0x02, 8);
737 addKey("t_up", ChannelUp_Key, 0x03, 8);
738 addKey("power", Power_Key, 0x04, 8);
739 addKey("t_down", ChannelDown_Key, 0x05, 8);
740 addKey("v_up", VolumeUp_Key, 0x07, 8);
741 addKey("v_down", VolumeDown_Key, 0x08, 8);
742 addKey("muting", Mute_Key, 0x09, 8);
743 addKey("cdp_program", Program_Key, 0x0A, 8);
744 addKey("cdp_play", Play_Key, 0x0B, 8);
745 addKey("cdp_memory", Memory_Key, 0x0C, 8);
746 addKey("cdp_stop", Stop_Key, 0x0D, 8);
747 addKey("cdp_fskip", FastForward_Key, 0x0E, 8);
748 addKey("cdp_bskip", Rewind_Key, 0x0F, 8);
749 addKey("VcrAux", AuxInput_Key, 0x10, 8);
750 addKey("phono", PhonoInput_Key, 0x11, 8);
751 addKey("tape", TapeInput_Key, 0x12, 8);
755 AiwaCarStereo1::AiwaCarStereo1(
758 "Car Stereo Keyset 1",
765 void AiwaCarStereo1::populateProtocol(
768 if (threadableProtocol)
770 // If the pointer is not null, the keyset must already be populated.
774 threadableProtocol = new NECProtocol(guiObject, index, true, true);
776 setPreData(0x1386, 16);
778 addKey("off", Power_Key, 0x00, 8);
779 addKey("vol+", VolumeUp_Key, 0x0F, 8);
780 addKey("vol-", VolumeDown_Key, 0x10, 8);
781 addKey("disc_tune+", ChannelUp_Key, 0x11, 8);
782 addKey("disc_tune-", ChannelDown_Key, 0x12, 8);
783 addKey("radio_band", TunerBand_Key, 0x13, 8);
784 addKey("tape", TapeInput_Key, 0x14, 8);
785 addKey("ff_next", FastForward_Key, 0x16, 8);
786 addKey("rew_prev", Rewind_Key, 0x17, 8);
787 addKey("playpause", Play_Key, 0x1B, 8);
788 addKey("playpause", Pause_Key, 0x1B, 8);
789 addKey("preset_scan", Scan_Key, 0x1F, 8);
803 void AiwaDVD1::populateProtocol(
806 if (threadableProtocol)
808 // If the pointer is not null, the keyset must already be populated.
812 LIRCProtocol *lp = new LIRCProtocol(
819 threadableProtocol = lp;
821 lp->setHeaderPair(1623, 615);
822 lp->setRepeatPair(8967, 4467);
824 addKey("KEY_POWER", Power_Key, 0x201, 10);
825 addKey("KEY_SUBTITLE", Captions_Key, 0x32C, 10);
826 addKey("KEY_RED", Red_Key, 0x2F1, 10);
827 addKey("KEY_GREEN", Green_Key, 0x390, 10);
828 addKey("KEY_YELLOW", Yellow_Key, 0x370, 10);
829 addKey("KEY_BLUE", Blue_Key, 0x3AC, 10);
830 addKey("KEY_EPG", Guide_Key, 0x360, 10);
831 addKey("KEY_INFO", Info_Key, 0x211, 10);
832 addKey("KEY_OK", Select_Key, 0x28D, 10);
833 addKey("KEY_BACK", Exit_Key, 0x348, 10);
834 addKey("KEY_MENU", Menu_Key, 0x30C, 10);
835 addKey("KEY_UP", Up_Key, 0x24D, 10);
836 addKey("KEY_DOWN", Down_Key, 0x34C, 10);
837 addKey("KEY_LEFT", Left_Key, 0x3CC, 10);
838 addKey("KEY_RIGHT", Right_Key, 0x2CD, 10);
839 addKey("KEY_REWIND", Rewind_Key, 0x2D9, 10);
840 addKey("KEY_PLAYPAUSE", Play_Key, 0x350, 10);
841 addKey("KEY_PLAYPAUSE", Pause_Key, 0x350, 10);
842 addKey("KEY_FORWARD", FastForward_Key, 0x358, 10);
843 addKey("KEY_STOP", Stop_Key, 0x2B1, 10);
844 addKey("KEY_RECORD", Record_Key, 0x3EC, 10);
845 addKey("KEY_CHANNELUP", ChannelUp_Key, 0x231, 10);
846 addKey("KEY_CHANNELDOWN", ChannelDown_Key, 0x330, 10);
847 addKey("KEY_1", One_Key, 0x300, 10);
848 addKey("KEY_2", Two_Key, 0x281, 10);
849 addKey("KEY_3", Three_Key, 0x380, 10);
850 addKey("KEY_4", Four_Key, 0x241, 10);
851 addKey("KEY_5", Five_Key, 0x340, 10);
852 addKey("KEY_6", Six_Key, 0x2C1, 10);
853 addKey("KEY_7", Seven_Key, 0x3C0, 10);
854 addKey("KEY_8", Eight_Key, 0x221, 10);
855 addKey("KEY_9", Nine_Key, 0x320, 10);
856 addKey("KEY_0", Zero_Key, 0x2A1, 10);
857 addKey("KEY_MEDIA", Unmapped_Key, 0x348, 10);