1 impuzzle (0.4-2maemo0) unstable; urgency=low
3 * Fixes: Saving not enabled after game is restored
4 * Fixes: Improved shuffle to make game solvable
6 -- Timo Härkönen <timop.harkonen@gmail.com> Fri, 23 Apr 2010 21:46:00 +0200
8 impuzzle (0.4-1maemo0) unstable; urgency=low
10 * Implemented: Game state save and restore
11 * Implemented: Maemo5 style notifications
13 -- Timo Härkönen <timop.harkonen@gmail.com> Wed, 24 Mar 2010 17:51:13 +0200
15 impuzzle (0.3-2maemo1) unstable; urgency=low
17 * Added bug tracking link to control
18 * Dependency changes required by pr1.2 autobuilder
20 -- Timo Härkönen <timop.harkonen@gmail.com> Wed, 24 Mar 2010 17:51:13 +0200
22 impuzzle (0.3-2maemo0) unstable; urgency=low
24 * Fixes: Adjusted pieces couts, pieces are now in square formation
25 * Fixes: Changed colors in the intro screen
27 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 30 Jan 2010 20:08:42 +0200
29 impuzzle (0.3-1maemo0) unstable; urgency=low
31 * Implemented: Show location numbers on the pieces
32 * Fixes: Random image not random after first game
34 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 23 Jan 2010 22:59:42 +0200
36 impuzzle (0.2-1maemo0) unstable; urgency=low
38 * Implemented: User specified image used in puzzle
39 * Implemented: Random image used in puzzle
40 * Implemented: Difficulty settings
41 * Fixes: All pieces movable after shuffle
43 -- Timo Härkönen <timop.harkonen@gmail.com> Sun, 3 Jan 2010 10:32:42 +0200
45 impuzzle (0.1-1maemo1) unstable; urgency=low
47 * Fixes: Typo in package dependencies
49 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 2 Jan 2010 13:30:00 +0200
51 impuzzle (0.1-1maemo0) unstable; urgency=low
53 * Implemented: Basic gameplay
54 * Initial debian packaging
56 -- Timo Härkönen <timop.harkonen@gmail.com> Sat, 2 Jan 2010 10:12:49 +0200