1 /*******************************************************************************
2 Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
4 (c) Copyright 1996 - 2003 Gary Henderson (gary.henderson@ntlworld.com) and
5 Jerremy Koot (jkoot@snes9x.com)
7 (c) Copyright 2002 - 2003 Matthew Kendora and
8 Brad Jorsch (anomie@users.sourceforge.net)
12 C4 x86 assembler and some C emulation code
13 (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
14 _Demo_ (_demo_@zsnes.com), and
15 Nach (n-a-c-h@users.sourceforge.net)
18 (c) Copyright 2003 Brad Jorsch
21 (c) Copyright 1998 - 2003 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
22 John Weidman (jweidman@slip.net),
23 neviksti (neviksti@hotmail.com), and
24 Kris Bleakley (stinkfish@bigpond.com)
27 (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
28 Lord Nightmare (lord_nightmare@users.sourceforge.net
31 (c) Copyright 2001 - 2003 zsKnight, pagefault (pagefault@zsnes.com)
32 Ported from x86 assembler to C by sanmaiwashi
34 SPC7110 and RTC C++ emulator code
35 (c) Copyright 2002 Matthew Kendora with research by
36 zsKnight, John Weidman, and Dark Force
39 (c) Copyright 2001 John Weidman
41 Super FX x86 assembler emulator code
42 (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
44 Super FX C emulator code
45 (c) Copyright 1997 - 1999 Ivar and Gary Henderson.
50 Specific ports contains the works of other authors. See headers in
53 Snes9x homepage: http://www.snes9x.com
55 Permission to use, copy, modify and distribute Snes9x in both binary and
56 source form, for non-commercial purposes, is hereby granted without fee,
57 providing that this license information and copyright notice appear with
58 all copies and any derived work.
60 This software is provided 'as-is', without any express or implied
61 warranty. In no event shall the authors be held liable for any damages
62 arising from the use of this software.
64 Snes9x is freeware for PERSONAL USE only. Commercial users should
65 seek permission of the copyright holders first. Commercial use includes
66 charging money for Snes9x or software derived from Snes9x.
68 The copyright holders request that bug fixes and improvements to the code
69 should be forwarded to them so everyone can benefit from the modifications
72 Super NES and Super Nintendo Entertainment System are trademarks of
73 Nintendo Co., Limited and its subsidiary companies.
74 *******************************************************************************/
82 extern int16 C4WFXVal;
83 extern int16 C4WFYVal;
84 extern int16 C4WFZVal;
85 extern int16 C4WFX2Val;
86 extern int16 C4WFY2Val;
87 extern int16 C4WFDist;
88 extern int16 C4WFScale;
90 void C4TransfWireFrame();
91 void C4TransfWireFrame2();
92 void C4CalcWireFrame();
94 extern int16 C41FXVal;
95 extern int16 C41FYVal;
96 extern int16 C41FAngleRes;
97 extern int16 C41FDist;
98 extern int16 C41FDistVal;
104 extern int16 C4CosTable[];
105 extern int16 C4SinTable[];