added sound option for video
[livewp] / applet / src / livewp-scene.c
1 /* vim: set sw=4 ts=4 et: */
2 /*
3  * This file is part of Live Wallpaper (livewp)
4  * 
5  * Copyright (C) 2010 Vlad Vasiliev
6  * Copyright (C) 2010 Tanya Makova
7  *       for the code
8  * 
9  * This software is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU Lesser General Public License
11  * as published by the Free Software Foundation; either version 2.1 of
12  * the License, or (at your option) any later version.
13  * 
14  * This software is distributed in the hope that it will be useful, but
15  * WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17  * Lesser General Public License for more details.
18  * 
19  * You should have received a copy of the GNU Lesser General Public
20  * License along with this software; if not, write to the Free Software
21  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
22  * 02110-1301 USA
23 */
24 /*******************************************************************************/
25 #include "livewp-scene.h" 
26
27 void 
28 destroy_scene(AWallpaperPlugin *desktop_plugin)
29 {
30     int status = 0;
31      
32     if (desktop_plugin->priv->scene){
33             GSList * tmp = desktop_plugin->priv->scene->actors;
34             while (tmp != NULL){
35                     destroy_actor(tmp->data);
36                     tmp = g_slist_next(tmp);
37             }
38             if (tmp)
39                     g_slist_free(tmp);
40             desktop_plugin->priv->scene->actors = NULL;
41             if (desktop_plugin->priv->scene){
42                     g_free(desktop_plugin->priv->scene);
43                     desktop_plugin->priv->scene = NULL;
44             }
45     }
46     if (desktop_plugin->priv->pipeline){
47         gst_element_set_state (desktop_plugin->priv->pipeline, GST_STATE_NULL);
48         gst_object_unref (GST_OBJECT (desktop_plugin->priv->pipeline));
49         desktop_plugin->priv->pipeline = NULL;
50     }
51     if (desktop_plugin->priv->podpid > 1){
52         kill (desktop_plugin->priv->podpid, SIGTERM);
53         while (TRUE){
54             if (wait(&status) == desktop_plugin->priv->podpid) 
55                 break;
56         } 
57         desktop_plugin->priv->podpid = -1;
58         desktop_plugin->priv->running = FALSE;
59     }
60 }
61 /*******************************************************************************/
62 void
63 reload_scene(AWallpaperPlugin *desktop_plugin)
64 {
65      fprintf(stderr,"Reload scene %s\n", desktop_plugin->priv->theme); 
66     destroy_scene(desktop_plugin);
67     fill_priv(desktop_plugin->priv);
68     init_scene_theme(desktop_plugin);
69 }
70 /*******************************************************************************/
71 void 
72 init_scene_Accel(AWallpaperPlugin *desktop_plugin)
73 {
74     Actor *actor;
75     Scene *scene;
76     GPtrArray *child;
77     gint now = time(NULL);
78     gchar *str;
79     gchar *bgfile = NULL;
80     gint sizes1[4] = {57, 76, 43, 50},
81          n, j;
82     
83     /* fprintf(stderr, "init scene accel\n"); */
84     scene = g_new0(Scene, 1);
85     scene->actors = NULL;
86     desktop_plugin->priv->scene = scene;
87     
88     bgfile = g_strdup_printf("/home/user/.backgrounds/background-%i.png", desktop_plugin->priv->view);
89     actor = init_object(desktop_plugin, "original", bgfile, 
90                       0, 0, 0, 800, 480, 
91                       TRUE, TRUE, 100, 255, 
92                       NULL, NULL, NULL);
93     scene->actors = g_slist_append(scene->actors, actor);
94
95     child = g_ptr_array_sized_new(16);
96     
97     for (j= 0; j<4; j++){
98         for (n=0; n<4; n++){
99             str = g_strdup_printf("tape%i.png", n+1);
100             actor = init_object(desktop_plugin, "tape", str,
101                                 fast_rnd(800), fast_rnd(480), 2+fast_rnd(6), 800, sizes1[n],
102                                 TRUE, TRUE, 100, 255,
103                                 NULL, NULL, NULL);
104             scene->actors = g_slist_append(scene->actors, actor);
105             g_ptr_array_add(child, actor);
106             g_free(str);
107         }
108     }
109     actor = init_object(desktop_plugin, "tape", "", 
110                       0, 800, 5, 800, 170, 
111                       FALSE, FALSE, 100, 255, 
112                       (gpointer)&change_tape, NULL, child);
113     actor->time_start_animation = now;
114     actor->duration_animation = G_MAXINT;
115     scene->actors = g_slist_append(scene->actors, actor);
116
117     run_long_timeout(desktop_plugin);
118 }
119 /*******************************************************************************/
120 void  
121 parsestring(char *line, char **argv)
122 {
123    while (*line != '\0') {  
124           while (*line == ' ' || *line == '\n')
125                 *line++ = '\0';     /* replace white spaces with 0    */
126                  *argv++ = line;          /* save the argument position     */
127                  while (*line != '\0' && *line != ' ' && 
128                         *line != '\n') 
129                      line++;             /* skip the argument until ...    */
130    }
131                   *argv = '\0';                 /* mark the end of argument list  */
132 }
133
134 #if 0
135 GstBusSyncReply 
136 sync_handler(GstBus *bus, GstMessage *message, AWallpaperPlugin *desktop_plugin){
137
138     if (!desktop_plugin->priv->visible)
139         gst_element_set_state (desktop_plugin->priv->pipeline, GST_STATE_PAUSED);
140     if (GST_MESSAGE_TYPE(message) != GST_MESSAGE_ELEMENT){
141                 return (GST_BUS_PASS);
142         }
143     if (!gst_structure_has_name(message->structure, "prepare-xwindow-id")){
144         return (GST_BUS_PASS);
145     }
146     return (GST_BUS_DROP);
147
148 }
149 #endif
150 /*******************************************************************************/
151 static gboolean
152 bus_call (GstBus *bus, GstMessage *msg, AWallpaperPlugin *desktop_plugin)
153 {
154     switch (GST_MESSAGE_TYPE (msg))
155     {
156        case GST_MESSAGE_EOS: 
157            if (desktop_plugin->priv->rich_animation){
158
159                 GstClockTime nach   = (GstClockTime)(0 * GST_MSECOND);
160                 if (!gst_element_seek(desktop_plugin->priv->pipeline, 1.0, GST_FORMAT_TIME,
161                    (GstSeekFlags) (GST_SEEK_FLAG_FLUSH | GST_SEEK_FLAG_KEY_UNIT), GST_SEEK_TYPE_SET, 
162                    nach, GST_SEEK_TYPE_NONE, GST_CLOCK_TIME_NONE))
163                     fprintf(stderr,"ERROR in seek\n");
164
165                 gst_element_set_state (desktop_plugin->priv->pipeline, GST_STATE_PLAYING);
166
167            }else{
168                 if (desktop_plugin->priv->pipeline){
169                     gst_element_set_state (desktop_plugin->priv->pipeline, GST_STATE_NULL);
170                     gst_object_unref (GST_OBJECT (desktop_plugin->priv->pipeline));
171                 } 
172            }
173            break;
174        case GST_MESSAGE_ERROR: break;
175        default: break;
176      }
177        return TRUE;
178 }
179
180 /*******************************************************************************/
181 void
182 init_scene_External(AWallpaperPlugin *desktop_plugin){
183
184     char* child_argv[2048];
185     char *run_string = NULL;
186     gchar *exec_path = NULL,
187         *window_id = NULL,
188         *view = NULL,
189         *strwin = NULL,
190         *strview =NULL;
191     if (!desktop_plugin->priv->visible)
192         return;
193     
194     fprintf(stderr,"init_scene_external 111\n");
195     exec_path = g_strdup(g_hash_table_lookup(desktop_plugin->priv->hash_theme, "exec_path"));
196     window_id = g_strdup(g_hash_table_lookup(desktop_plugin->priv->hash_theme, "window_id"));
197     view = g_strdup(g_hash_table_lookup(desktop_plugin->priv->hash_theme, "view"));
198     fprintf(stderr,"init_scene_external 222\n");
199     if (!exec_path) 
200         return;
201     if (window_id){
202         strwin = g_strdup_printf(" %s %i", window_id, (gint)GDK_WINDOW_XID(desktop_plugin->priv->window->window));
203     }else
204         strwin = "";
205
206     if (view){
207         strview = g_strdup_printf(" %s %i", view, desktop_plugin->priv->view);
208     }else
209         strview = "";
210
211     run_string = g_strdup_printf("%s%s%s", exec_path, strwin, strview);
212     fprintf(stderr, "runs string = %s\n", run_string);
213     parsestring(run_string, child_argv);
214
215     desktop_plugin->priv->running = TRUE;
216     desktop_plugin->priv->podpid = fork();
217     if (desktop_plugin->priv->podpid == 0){
218         execvp(child_argv[0], child_argv);
219         fprintf(stderr,"Problem with new podprocess");
220     }
221     g_free(run_string);
222 }
223 /*******************************************************************************/
224 gboolean 
225 cb_timeout0(AWallpaperPlugin *desktop_plugin) {
226
227     if (!desktop_plugin || !desktop_plugin->priv->pipeline)
228         return FALSE;
229     if (desktop_plugin->priv->theme_int_parametr1 == 0){
230         if (!gst_element_seek((GstElement *)GST_PIPELINE (desktop_plugin->priv->pipeline), 1.0, GST_FORMAT_TIME,
231                                           GST_SEEK_FLAG_FLUSH, GST_SEEK_TYPE_SET, 
232                                           desktop_plugin->priv->theme_int_parametr1 * GST_SECOND,
233                                           GST_SEEK_TYPE_NONE, GST_CLOCK_TIME_NONE))
234             fprintf(stderr,"Error in seek:\n");
235         return FALSE;
236     }
237        
238     if (gst_element_get_state (desktop_plugin->priv->pipeline, NULL, NULL, -1) == GST_STATE_CHANGE_FAILURE) 
239         return TRUE;
240     else{
241          if (!gst_element_seek((GstElement *)GST_PIPELINE (desktop_plugin->priv->pipeline), 1.0, GST_FORMAT_TIME,
242                                           GST_SEEK_FLAG_FLUSH, GST_SEEK_TYPE_SET, 
243                                           desktop_plugin->priv->theme_int_parametr1 * GST_SECOND,
244                                           GST_SEEK_TYPE_NONE, GST_CLOCK_TIME_NONE))
245             fprintf(stderr,"Error in seek:\n");
246          return FALSE;
247     }
248
249 /*******************************************************************************/
250 void
251 init_scene_Video(AWallpaperPlugin *desktop_plugin)
252 {
253     GstElement *bin;                                                                                                                                                           
254     GstElement *videosink;                                                                                                
255     gchar *file_plus_uri;
256
257
258     /* fprintf(stderr, "init scene Video \n"); */
259     desktop_plugin->priv->pipeline = gst_pipeline_new("gst-player");
260     bin = gst_element_factory_make ("playbin2", "bin");
261     videosink = gst_element_factory_make ("ximagesink", "videosink");
262     g_object_set (G_OBJECT (bin), "video-sink", videosink, NULL);
263     gst_bin_add (GST_BIN (desktop_plugin->priv->pipeline), bin);
264
265     {
266         GstBus *bus;
267         bus = gst_pipeline_get_bus (GST_PIPELINE (desktop_plugin->priv->pipeline));
268         gst_bus_add_watch(bus, (GstBusFunc)bus_call, desktop_plugin);
269         gst_object_unref (bus);
270     }
271     file_plus_uri = g_strdup_printf("file://%s",desktop_plugin->priv->theme_string_parametr1);
272     g_object_set (G_OBJECT (bin), "uri", file_plus_uri, NULL );
273     /* Set Mute */
274     if (!desktop_plugin->priv->theme_bool_parametr1)
275         g_object_set (G_OBJECT (bin), "mute", TRUE, NULL );
276     g_object_set (G_OBJECT (videosink), "force-aspect-ratio", TRUE, NULL  );
277
278     if (GST_IS_X_OVERLAY (videosink))
279             gst_x_overlay_set_xwindow_id (GST_X_OVERLAY (videosink), GDK_DRAWABLE_XID(desktop_plugin->priv->window->window));
280
281     if (desktop_plugin->priv->visible){
282         g_timeout_add(50, (GSourceFunc)cb_timeout0, desktop_plugin); 
283         gst_element_set_state (desktop_plugin->priv->pipeline, GST_STATE_PLAYING);
284     }
285    
286     //gst_element_get_state(deskddtop_plugin->priv->pipeline, NULL, NULL, 100 * GST_MSECOND);
287
288 }
289 /*******************************************************************************/
290 void
291 init_scene_Matrix(AWallpaperPlugin *desktop_plugin)
292 {
293   Actor *actor;
294   Scene *scene;
295   GPtrArray *child;
296   gint now = time(NULL);
297   gint y1, y2;
298
299   if (desktop_plugin->priv->rich_animation){
300       y1 = -480;
301       y2 = -480-480;
302   }else {
303       y1 = 0;
304       y2 = -480;
305   }
306
307   /* fprintf(stderr, "init scene2 \n"); */
308   scene = g_new0(Scene, 1);
309   //scene.daytime = get_daytime();
310   scene->actors = NULL;
311   desktop_plugin->priv->scene = scene;
312   
313   actor = init_object(desktop_plugin, "background", "bg.png", 
314                       0, 0, 5, 800, 480, 
315                       TRUE, TRUE, 100, 255, 
316                       NULL, NULL, NULL);
317   scene->actors = g_slist_append(scene->actors, actor);
318
319   actor = init_object(desktop_plugin, "symbols", "symbols.png", 
320                       0, 0, 10, 800, 480, 
321                       TRUE, TRUE, 100, 255, 
322                       NULL, NULL, NULL);
323   scene->actors = g_slist_append(scene->actors, actor);
324
325   child = g_ptr_array_sized_new(4);
326   actor = init_object(desktop_plugin, "layer1", "layer1_2.png", 
327                       0, y1, 6, 800, 960, 
328                       TRUE, TRUE, 100, 255, 
329                       NULL, NULL, NULL);
330   //actor->time_start_animation = now;
331   //actor->duration_animation = G_MAXINT;
332   scene->actors = g_slist_append(scene->actors, actor);
333   g_ptr_array_add(child, actor);
334
335   actor = init_object(desktop_plugin, "layer1", "layer1_1.png", 
336                       0, y2, 7, 800, 960, 
337                       TRUE, TRUE, 100, 255, 
338                       NULL, NULL, NULL);
339   //actor->time_start_animation = now;
340   //actor->duration_animation = G_MAXINT;
341   scene->actors = g_slist_append(scene->actors, actor);
342   g_ptr_array_add(child, actor);
343
344   actor = init_object(desktop_plugin, "layer2", "layer2_2.png", 
345                       0, y1, 8, 800, 960, 
346                       TRUE, TRUE, 100, 255, 
347                       NULL, NULL, NULL);
348   //actor->time_start_animation = now;
349   //actor->duration_animation = G_MAXINT;
350   scene->actors = g_slist_append(scene->actors, actor);
351   g_ptr_array_add(child, actor);
352
353   actor = init_object(desktop_plugin, "layer2", "layer2_1.png", 
354                       0, y2, 9, 800, 960, 
355                       TRUE, TRUE, 100, 255, 
356                       NULL, NULL, NULL);
357   //actor->time_start_animation = now;
358   //actor->duration_animation = G_MAXINT;
359   scene->actors = g_slist_append(scene->actors, actor);
360   g_ptr_array_add(child, actor);
361
362   actor = init_object(desktop_plugin, "layers", "", 
363                       0, y2, 9, 800, 960, 
364                       FALSE, FALSE, 100, 255, 
365                       (gpointer)&change_layer, NULL, child);
366   actor->time_start_animation = now;
367   actor->duration_animation = G_MAXINT;
368   scene->actors = g_slist_append(scene->actors, actor);
369
370   run_long_timeout(desktop_plugin);
371
372 }
373 /*******************************************************************************/
374 /* Init Modern Scene */
375 void
376 init_scene_Modern(AWallpaperPlugin *desktop_plugin)
377 {
378   Actor *actor;
379   Scene *scene;
380   gint now = time(NULL);
381   gint i;
382   gint winds[13][2];
383   GPtrArray *child; 
384
385   /* fprintf(stderr, "init scene \n"); */
386   scene = g_new0(Scene, 1);
387   scene->daytime = get_daytime();
388   scene->actors = NULL;
389   scene->wind_orientation = -1;
390   scene->wind_angle = 0.3;
391   /* init value for random */
392   scene->seed = time(NULL);
393   scene->notification = TRUE;
394   desktop_plugin->priv->scene = scene;
395   actor = init_object(desktop_plugin, "sky", "sky0.png", 
396                       0, 0, 5, 800, 480, 
397                       TRUE , TRUE, 100, 255, 
398                       (gpointer)&change_static_actor, NULL, NULL);
399   scene->actors = g_slist_append(scene->actors, actor);
400   change_static_actor(actor, desktop_plugin);
401   
402   actor = init_object(desktop_plugin, "sun", "sun.png", 
403                       0, 0, 6, 88, 88, 
404                       FALSE, FALSE, 100, 255, 
405                       (gpointer)&change_sun, NULL, NULL);
406   actor->time_start_animation = now;
407   actor->duration_animation = G_MAXINT;
408   change_sun(actor, desktop_plugin);
409   scene->actors = g_slist_append(scene->actors, actor);
410
411   //actor = init_object(desktop_plugin, "dot", "dot1.png", 0, 0, 11, 50, 50, 
412     //                  TRUE, 100, 255, NULL, NULL);
413   //scene.actors = g_slist_append(scene.actors, actor);
414   
415   actor = init_object(desktop_plugin, "cloud1", "cloud1.png", 
416                       0, fast_rnd(300)-97, 7, 150, 97, 
417                       FALSE, FALSE, 100, 255, 
418                       (gpointer)&change_cloud, NULL, NULL);
419   actor->time_start_animation = now + fast_rnd(20);
420   actor->duration_animation = 3*60;
421   scene->actors = g_slist_append(scene->actors, actor);
422   
423   actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 
424                       0, fast_rnd(300)-75, 7, 188, 75, 
425                       FALSE, FALSE, 100, 255, 
426                       (gpointer)&change_cloud, NULL, NULL);
427   actor->time_start_animation = now + fast_rnd(40)+10;
428   actor->duration_animation = 3*60;
429   scene->actors = g_slist_append(scene->actors, actor);
430
431   actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 
432                       0, fast_rnd(300)-75, 7, 150, 75, 
433                       FALSE, FALSE, 100, 255, 
434                       (gpointer)&change_cloud, NULL, NULL);
435   actor->time_start_animation = now + fast_rnd(60) + 20;
436   actor->duration_animation = 5*60;
437   scene->actors = g_slist_append(scene->actors, actor);
438
439
440   actor = init_object(desktop_plugin, "town", "town0.png", 
441                       0, 0, 8, 800, 480, 
442                       TRUE, TRUE, 100, 255, 
443                       (gpointer)&change_static_actor, NULL, NULL);
444   change_static_actor(actor, desktop_plugin);
445   scene->actors = g_slist_append(scene->actors, actor);
446
447   actor = init_object(desktop_plugin, "stend", "stend0.png", 
448                       452, 166, 9, 300, 305, 
449                       TRUE, TRUE, 100, 255, 
450                       (gpointer)&change_static_actor, NULL, NULL);
451   change_static_actor(actor, desktop_plugin);
452   scene->actors = g_slist_append(scene->actors, actor);
453
454
455   child = g_ptr_array_sized_new(4);
456   actor = init_object(desktop_plugin, "call", "call.png", 
457                       480, 190, 9, 50, 58, 
458                       FALSE, TRUE, 100, 255, 
459                       NULL, NULL, NULL);
460   scene->actors = g_slist_append(scene->actors, actor);
461   g_ptr_array_add(child, actor);
462
463   actor = init_object(desktop_plugin, "chat", "chat.png", 
464                       540, 190, 9, 50, 58, 
465                       FALSE, TRUE, 100, 255, 
466                       NULL, NULL, NULL);
467   scene->actors = g_slist_append(scene->actors, actor);
468   g_ptr_array_add(child, actor);
469
470   actor = init_object(desktop_plugin, "mail", "mail.png", 
471                       600, 190, 9, 50, 58, 
472                       FALSE, TRUE, 100, 255, 
473                       NULL, NULL, NULL);
474   scene->actors = g_slist_append(scene->actors, actor);
475   g_ptr_array_add(child, actor);
476   
477   actor = init_object(desktop_plugin, "sms", "sms.png", 
478                       660, 190, 9, 50, 58, 
479                       FALSE, TRUE, 100, 255, 
480                       NULL, NULL, NULL);
481   scene->actors = g_slist_append(scene->actors, actor);
482   g_ptr_array_add(child, actor);
483
484   actor = init_object(desktop_plugin, "billboard_text", "",
485                       470, 174, 9, 300, 108,
486                       FALSE, FALSE, 100, 255,
487                       (gpointer)&change_billboard, NULL, child);
488   create_hildon_actor_text(actor, desktop_plugin);
489   //actor->time_start_animation = time(NULL) + 20;
490   change_billboard(actor, desktop_plugin);
491   scene->actors = g_slist_append(scene->actors, actor);
492
493   actor = init_object(desktop_plugin, "tram", "tram.png", 
494                       -300, 225, 10, 350, 210, 
495                       FALSE, FALSE, 100, 255, 
496                       (gpointer)&change_tram, NULL, NULL);
497   actor->time_start_animation = time(NULL) + fast_rnd(10); 
498   actor->duration_animation = 60;
499   scene->actors = g_slist_append(scene->actors, actor);
500
501   actor = init_object(desktop_plugin, "border", "border0.png", 
502                       0, 480-79, 11, 800, 79,
503                       TRUE, TRUE, 100, 255, 
504                       (gpointer)&change_static_actor_with_corner, NULL, NULL);
505   change_static_actor_with_corner(actor, desktop_plugin);
506   scene->actors = g_slist_append(scene->actors, actor);
507   
508   actor = init_object(desktop_plugin, "moon", "moon1.png", 
509                       400, 20, 6, 60, 60, 
510                       FALSE, FALSE, 100, 255, 
511                       (gpointer)&change_moon, NULL, NULL);
512   change_moon(actor, desktop_plugin);
513   scene->actors = g_slist_append(scene->actors, actor);
514
515   actor = init_object(desktop_plugin, "wind", "", 
516                       0, 0, 5, 0, 0, 
517                       FALSE, FALSE, 100, 255, 
518                       (gpointer)&change_wind, NULL, NULL);
519   change_wind(actor, desktop_plugin);
520   scene->actors = g_slist_append(scene->actors, actor);
521
522     /* windows in 4-th house  */
523
524     winds[0][0] = 482;
525     winds[0][1] = 180;
526
527     winds[1][0] = 495;
528     winds[1][1] = 179;
529
530     winds[2][0] = 482;
531     winds[2][1] = 191;
532
533     winds[3][0] = 495;
534     winds[3][1] = 190;
535     
536     winds[4][0] = 482;
537     winds[4][1] = 201;
538     
539     winds[5][0] = 495;
540     winds[5][1] = 210;
541     
542     winds[6][0] = 482;
543     winds[6][1] = 222;
544     
545     winds[7][0] = 495;
546     winds[7][1] = 221;
547     
548     winds[8][0] = 459;
549     winds[8][1] = 203;
550     
551     winds[9][0] = 495;
552     winds[9][1] = 241;
553     
554     winds[10][0] = 495;
555     winds[10][1] = 252;
556     
557     winds[11][0] = 482;
558     winds[11][1] = 273;
559     
560     winds[12][0] = 495;
561     winds[12][1] = 303;
562     for (i=0; i<13; i++){
563         actor = init_object(desktop_plugin, "window1", "window1.png", 
564                             winds[i][0], winds[i][1], 8, 8, 10, 
565                             FALSE, FALSE, 100, 255, 
566                             (gpointer)&change_window1, NULL, NULL);
567         //change_window1(actor, desktop_plugin);
568         actor->time_start_animation = now + fast_rnd(30);
569         scene->actors = g_slist_append(scene->actors, actor);
570
571     }
572     
573     /* windows in 1-th house  */
574     
575     winds[0][0] = 86;
576     winds[0][1] = 321;
577
578     winds[1][0] = 86;
579     winds[1][1] = 363;
580
581     winds[2][0] = 86;
582     winds[2][1] = 385;
583
584     winds[3][0] = 86;
585     winds[3][1] = 286;
586     
587     winds[4][0] = 94;
588     winds[4][1] = 232;
589     
590     winds[5][0] = 94;
591     winds[5][1] = 243;
592     
593     winds[6][0] = 94;
594     winds[6][1] = 265;
595     
596     winds[7][0] = 94;
597     winds[7][1] = 331;
598     for (i=0; i<8; i++){
599         actor = init_object(desktop_plugin, "window2", "window2.png", 
600                             winds[i][0], winds[i][1], 8, 8, 10, 
601                             FALSE, FALSE, 100, 255, 
602                             (gpointer)&change_window1, NULL, NULL);
603         //change_window1(actor, desktop_plugin);
604         actor->time_start_animation = now + fast_rnd(30);
605         scene->actors = g_slist_append(scene->actors, actor);
606
607     }
608     
609     /* windows in 3-th house  */
610     
611     winds[0][0] = 251;
612     winds[0][1] = 162;
613
614     winds[1][0] = 251;
615     winds[1][1] = 196;
616
617     winds[2][0] = 251;
618     winds[2][1] = 278;
619
620     winds[3][0] = 251;
621     winds[3][1] = 289;
622     
623     winds[4][0] = 313;
624     winds[4][1] = 173;
625     
626     winds[5][0] = 322;
627     winds[5][1] = 160;
628     
629     winds[6][0] = 303;
630     winds[6][1] = 217;
631     
632     winds[7][0] = 322;
633     winds[7][1] = 224;
634     
635     winds[8][0] = 323;
636     winds[8][1] = 217;
637     
638     winds[9][0] = 322;
639     winds[9][1] = 288;
640     
641     for (i=0; i<10; i++){
642         actor = init_object(desktop_plugin, "window3", "window3.png", 
643                             winds[i][0], winds[i][1], 8, 8, 10, 
644                             FALSE, FALSE, 100, 255, 
645                             (gpointer)&change_window1, NULL, NULL);
646         //change_window1(actor, desktop_plugin);
647         actor->time_start_animation = now + fast_rnd(30);
648         scene->actors = g_slist_append(scene->actors, actor);
649
650     }
651
652     /* windows in 5-th house  */
653     
654     winds[0][0] = 610;
655     winds[0][1] = 224;
656
657     winds[1][0] = 602;
658     winds[1][1] = 245;
659
660     winds[2][0] = 602;
661     winds[2][1] = 264;
662
663     winds[3][0] = 610;
664     winds[3][1] = 301;
665     
666     winds[4][0] = 610;
667     winds[4][1] = 320;
668     
669     winds[5][0] = 593;
670     winds[5][1] = 352;
671     
672     winds[6][0] = 610;
673     winds[6][1] = 368;
674     
675     for (i=0; i<7; i++){
676         actor = init_object(desktop_plugin, "window4", "window4.png", 
677                             winds[i][0], winds[i][1], 8, 8, 10, 
678                             FALSE, FALSE, 100, 255, 
679                             (gpointer)&change_window1, NULL, NULL);
680         //change_window1(actor, desktop_plugin);
681         actor->time_start_animation = now + fast_rnd(30);
682         scene->actors = g_slist_append(scene->actors, actor);
683
684     }
685
686     /* windows in 6-th house  */
687     
688     winds[0][0] = 717;
689     winds[0][1] = 283;
690
691     winds[1][0] = 698;
692     winds[1][1] = 293;
693
694     winds[2][0] = 717;
695     winds[2][1] = 315;
696
697     winds[3][0] = 717;
698     winds[3][1] = 323;
699     
700     winds[4][0] = 698;
701     winds[4][1] = 362;
702     
703     winds[5][0] = 698;
704     winds[5][1] = 400;
705     
706     for (i=0; i<6; i++){
707         actor = init_object(desktop_plugin, "window5", "window5.png", 
708                             winds[i][0], winds[i][1], 8, 8, 10, 
709                             FALSE, FALSE, 100, 255, 
710                             (gpointer)&change_window1, NULL, NULL);
711         //change_window1(actor, desktop_plugin);
712         actor->time_start_animation = now + fast_rnd(30);
713         scene->actors = g_slist_append(scene->actors, actor);
714
715     }
716     run_long_timeout(desktop_plugin);
717
718 #if 0    
719   anim = g_new0(Animation, 1);
720   anim->count = 1;
721   anim->actor = actor;
722   anim->func_change = &change_tram;
723   anim->func_time = NULL;
724   anim->timestart = time(NULL); 
725   anim->timeall = 10;
726   
727   scene.dynamic_actors = g_slist_append(scene.dynamic_actors, anim);
728 #endif  
729 }
730 /*******************************************************************************/
731 /* Init Berlin Scene */
732 void
733 init_scene_Berlin(AWallpaperPlugin *desktop_plugin)
734 {
735   Actor *actor, *actor1, *actor2;
736   Scene *scene;
737   gint now = time(NULL);
738   gint i; 
739   gint winds[13][2];
740   GPtrArray *child = NULL;
741
742   scene = g_new0(Scene, 1);
743   scene->daytime = get_daytime();
744   scene->actors = NULL;
745   scene->wind_orientation = -1;
746   scene->wind_angle = 0.3;
747   /* init value for random */
748   scene->seed = time(NULL);
749   desktop_plugin->priv->scene = scene;
750   
751   actor = init_object(desktop_plugin, "sky", "sky.png", 0, 0, 5, 800, 480, 
752                       TRUE, TRUE, 100, 255, 
753                       (gpointer)&change_static_actor, NULL, NULL);
754   change_static_actor(actor, desktop_plugin);
755   scene->actors = g_slist_append(scene->actors, actor);
756
757   
758   actor = init_object(desktop_plugin, "sun", "sun.png", 0, 0, 6, 88, 88, 
759                       FALSE, FALSE, 100, 255, 
760                       (gpointer)&change_sun, NULL, NULL);
761   actor->time_start_animation = time(NULL);
762   actor->duration_animation = G_MAXINT;
763   change_sun(actor, desktop_plugin);
764   scene->actors = g_slist_append(scene->actors, actor);
765
766 #if 0
767   actor = init_object(desktop_plugin, "dot", "dot1.png", 0, 0, 11, 50, 50, 
768                       TRUE, 100, 255, NULL, NULL);
769   scene.actors = g_slist_append(scene.actors, actor);
770 #endif
771
772   actor = init_object(desktop_plugin, "moon", "moon1.png", 400, 15, 6, 60, 60, 
773                       FALSE, FALSE, 100, 255, 
774                       (gpointer)&change_moon, NULL, NULL);
775   change_moon(actor, desktop_plugin);
776   scene->actors = g_slist_append(scene->actors, actor);
777   
778   actor = init_object(desktop_plugin, "cloud1", "cloud1.png", 0, fast_rnd(300)-97, 7, 150, 97, 
779                       FALSE, FALSE, 100, 255, 
780                       (gpointer)&change_cloud, NULL, NULL);
781   actor->time_start_animation = now + fast_rnd(30) + 10;
782   actor->duration_animation = 3*60;
783   scene->actors = g_slist_append(scene->actors, actor);
784   
785   actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 0, fast_rnd(300)-75, 7, 188, 75, 
786                       FALSE, FALSE, 100, 255, 
787                       (gpointer)&change_cloud, NULL, NULL);
788   actor->time_start_animation = now + fast_rnd(10);
789   actor->duration_animation = 3*60;
790   scene->actors = g_slist_append(scene->actors, actor);
791
792   actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 0, fast_rnd(300)-75, 7, 150, 75, 
793                       FALSE, FALSE, 100, 255, 
794                       (gpointer)&change_cloud, NULL, NULL);
795   actor->time_start_animation = now + fast_rnd(60) + 20;
796   actor->duration_animation = 5*60;
797   scene->actors = g_slist_append(scene->actors, actor);
798
799  
800   actor = init_object(desktop_plugin, "plane2", "plane3.png", 0, 45, 8, 160, 50, 
801                       FALSE, FALSE, 100, 255, 
802                       (gpointer)&change_plane2, NULL, NULL);
803   actor->time_start_animation = now + fast_rnd(40) + 20;
804   actor->duration_animation = 60;
805   scene->actors = g_slist_append(scene->actors, actor);
806   
807   actor = init_object(desktop_plugin, "plane1", "tu154.png", 620, 233, 9, 300, 116, 
808                       FALSE, FALSE, 100, 255, 
809                       (gpointer)&change_plane1, NULL, NULL);
810   actor->time_start_animation = now + fast_rnd(20);
811   actor->duration_animation = 30;
812   scene->actors = g_slist_append(scene->actors, actor);
813
814   actor = init_object(desktop_plugin, "town", "town.png", 0, 0, 10, 800, 480, 
815                       TRUE, TRUE, 100, 255, 
816                       (gpointer)&change_static_actor_with_corner, NULL, NULL);
817   change_static_actor_with_corner(actor, desktop_plugin);
818   scene->actors = g_slist_append(scene->actors, actor);
819
820   actor = init_object(desktop_plugin, "wind", "", 0, 0, 5, 0, 0, 
821                       FALSE, FALSE, 100, 255, 
822                       (gpointer)&change_wind, NULL, NULL);
823   change_wind(actor, desktop_plugin);
824   scene->actors = g_slist_append(scene->actors, actor);
825
826   actor1 = init_object(desktop_plugin, "signal_red", "red.png", 
827                       486, 425, 10, 18, 38, 
828                       FALSE, TRUE, 100, 255, NULL, NULL, NULL);
829   //actor->time_start_animation = now + fast_rnd(30) + 10;  
830   scene->actors = g_slist_append(scene->actors, actor1);
831    
832   actor2 = init_object(desktop_plugin, "signal_green", "green.png", 
833                       486, 425, 10, 18, 38, 
834                       TRUE, TRUE, 100, 255, NULL, NULL, NULL);
835   //actor->time_start_animation = now + fast_rnd(30) + 10;  
836   scene->actors = g_slist_append(scene->actors, actor2);
837   child = g_ptr_array_sized_new(2);
838   g_ptr_array_add(child, actor1);
839   g_ptr_array_add(child, actor2);
840   actor = init_object(desktop_plugin, "signal", "",
841                       486, 425, 10, 18, 38,
842                       FALSE, FALSE, 100, 255, 
843                       (gpointer)&change_signal, NULL, child);
844   actor->time_start_animation = now + fast_rnd(30) + 10;
845   scene->actors = g_slist_append(scene->actors, actor);
846     
847     winds[0][0] = 389;
848     winds[0][1] = 305;
849
850     winds[1][0] = 373;
851     winds[1][1] = 306;
852
853     winds[2][0] = 355;
854     winds[2][1] = 306;
855
856     winds[3][0] = 356;
857     winds[3][1] = 288;
858     
859     winds[4][0] = 337;
860     winds[4][1] = 269;
861     
862     winds[5][0] = 372;
863     winds[5][1] = 268;
864   
865     winds[6][0] = 372;
866     winds[6][1] = 249;
867     
868     winds[7][0] = 388;
869     winds[7][1] = 249;
870     
871     winds[8][0] = 387;
872     winds[8][1] = 230;
873     
874     winds[9][0] = 372;
875     winds[9][1] = 211;
876     
877     winds[10][0] = 355;
878     winds[10][1] = 159;
879     
880     winds[11][0] = 335;
881     winds[11][1] = 158;
882     
883     winds[12][0] = 386;
884     winds[12][1] = 119;
885   
886     for (i=0; i<13; i++){
887         actor = init_object(desktop_plugin, "window", "window.png", 
888                             winds[i][0], winds[i][1], 10, 8, 9, 
889                             FALSE, TRUE, 100, 255, 
890                             (gpointer)&change_window1, NULL, NULL);
891         //change_window1(actor, desktop_plugin);
892         actor->time_start_animation = now + fast_rnd(30);
893         scene->actors = g_slist_append(scene->actors, actor);
894
895     }
896     
897     run_long_timeout(desktop_plugin);
898
899 }
900 /*******************************************************************************/
901 void 
902 init_scene_theme(AWallpaperPlugin *desktop_plugin)
903 {
904 #if 0
905     void (*func)(gpointer);
906     func = g_hash_table_lookup(desktop_plugin->priv->hash_scene_func, desktop_plugin->priv->theme);
907     if (func){
908         (*func)(desktop_plugin);
909     }
910 #endif
911     fprintf(stderr, "Init_scene_theme\n");
912     void (*func)(gpointer);
913     func = desktop_plugin->priv->scene_func;
914     if (func){
915         fprintf(stderr, "Success init_scene_theme\n");
916         (*func)(desktop_plugin);
917     }
918 }